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Releases: waryjack/ewhen08x

Bugfixes: item icons, career descriptions not saving

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@waryjack waryjack released this 19 Nov 15:54
7ca3f75

This fixes two small issues - item icons reverting to default SVG icons, and issues with ProseMirror and saving of career descriptions.

Everywhen 1.1.1 - Bug fixes, Additional Customization

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@waryjack waryjack released this 04 Feb 00:50

Fixed

  • Armor rolls now produce a value instead of just 0 (closes #33)
  • A string error in the settings interface is corrected (closes #34)

Enhancement

  • Credit and currency can now have custom names (closes #35)

Everywhen 1.1.0 - Revised Settings, Additional Customization

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@waryjack waryjack released this 02 Feb 14:42

New

  • Revised settings menu with better ease of use, look & feel
  • Customization options to rename more game concepts (including Arcana, Faith, Hero, and Psionics points)

Fixes

  • Armor rolls now work again
  • Chat messages show the combat ability or career name in the roll if applicable, not the attribute
  • Fixes toward initiative process (especially 1d6 initiative)

Known Issues

  • When migrating from a previous version, localization errors may appear in menus and character sheet (for example, seeing strings like "EW.attribute.main.strength"). If this happens, a workaround is to open the new settings menu, check your settings, and Save the new settings. This should correct display errors.

Version 1.0.8 - Initiative and Sheet Fixes

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@waryjack waryjack released this 27 Jan 17:38

This is a bugfix release addressing problems with initiative and character sheet display.

  • 1d6-only initiative now properly rolls 1d6
  • Attributes are added to initiative on reroll
  • Critical tracks now properly hide themselves when "Use Critical" setting is off

If problems persist after the update, restore your default settings and then re-choose your custom settings. Please report any new issues or situations where the above fixes aren't working.

Everywhen v1.0.6 - For Foundry 12 / 13

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@waryjack waryjack released this 17 Jan 18:44

This release includes incremental fixes to remove deprecation warnings and ensure that the system works with Foundry V12. It's also a couple numbers ahead due to catching several overlooked bugs, and the version jump just being easier to do.

Fixes

  • Synchronous rolling now for all dice rolls
  • Updated helpers and sheets to use recommended techniques and functions, addressing deprecated features
  • Updated initiative system to function correctly in V12

New Features

  • Can now set default attributes that will be pre-selected when rolling a combat ability (previously it defaulted to agility for all combat; now you can customize it).

Known Issues

  • Some new strings will need localization to French

Version 1.0.3 - For Foundry V12

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@waryjack waryjack released this 15 Jan 17:57

Updated to Foundry version 12. No new features, just updates to deal with deprecated functions and changes to dice rolling.

Adding new damage and armor value options to support Honor + Intrigue

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@waryjack waryjack released this 30 May 13:53

I forgot to include these in the last release, but I've added new damage values, and 1d3 as an Armor Protection option, as listed in the H+I Arms and Armor pdf.

Making Careers Consistent - also, functional in Foundry v11

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@waryjack waryjack released this 30 May 13:01

This release was aimed at making careers a little more consistent with the attributes AND items (careers are a little of both - they add to attribute rolls, but they're technically Items in Foundry terms...anyway).

This update makes careers work like the main and combat attributes (mostly!). Careers now launch the roll dialog when you click on their names, similar to how Main and Combat attributes work. Strength is always the default attribute (slightly inconvenient, but I thought it was tolerable to get this fix out).

In addition, I added an icon to edit the career if desired.

Finally, the system was updated to allow installation on Foundry version 11, but it is not verified to work there yet. From my experiments, it seems to be fine, but please let me know if you find problems.

Foundry Version 10 Release

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@waryjack waryjack released this 13 Sep 18:45

This release is compatible with the new Foundry Version 10 data model. This will not work on Foundry version 9 and will most likely throw all sorts of errors. Also remember that this is a one-way trip if you upgrade!

Testing

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@waryjack waryjack released this 18 Aug 16:41
v1-beta

update system for new manifest