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Getting up to date with upstream #1
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ObjectLoader continues to be broken with cached images
Fix for retina displays (see #7272)
Fix for retina displays
Fixed loader md2 example
Minor cleanup in extrude splines example
Minor cleanup in postprocessing glitch example
Updated to latest Raycaster.params
Make readRenderTargetPixels() compatible with float extensions
@nraynaud do you mind double checking that I didn't break anything?
the example reads the background texture point under the mouse and displays the value on the window.
Removed shading property for MeshNormalMaterial
Conflicts: build/three.js build/three.min.js src/core/Object3D.js src/renderers/WebGLRenderer.js
These changes update the exporter to work with 3ds Max 2016
Added rotateAround method to Vector2
Vector2:rotateAround() clean up
fixed Number.isNaN
wavesoft
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Nov 2, 2015
Getting up to date with upstream
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