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v0.7.0

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@wcolding wcolding released this 04 May 14:51
· 42 commits to master since this release

This marks 1 year since the initial release of this mod, and it has come some way! Thank you to all who have been playing / testing Star Wars Racer AP for the past year; this wouldn't be where it is now without your help and feedback.

Going forward new apworld releases will be distributed with client releases for the sake of simplicity and avoiding mismatches in versions. Steam Deck players will likely need to use Protontricks to install vcrun2022 on their Proton prefix to get things working.

If you played the 0.7.0 preview many of these new features are old news, but the full changelog from 0.6.0 is below:

Changelog (0.6.0 -> 0.7.0)

New Features

apworld
  • New option: Max Additional Racers
    • Limits the pool of racers the player can use
  • New options: Shop Costs and Shop Cost Multiplier
    • Adjust the cost of items in Watto's shop to reduce (or increase) the need to grind
  • New option: No Traction Upgrades
    • Removes traction parts from the pool
    • This is largely geared toward players in the competitive scene who want to keep their traction low
  • New option: Death Link Amnesty
    • Allows players to crash multiple times before a deathlink is sent to the server
  • New option: Starting Racers Plando
    • Sets specific starting racers
  • New option: Course Plando
    • Sets specific courses on specific races
    • Example: { Amateur Race 1: Abyss (Mirrored) }
  • Option change:
    • Starting Racers is now Randomize Starting Racers and is enabled by default
Client
  • Support for new apworld options
  • Multiline, color-coded AP notifications
  • Pre-race screen now displays number of available checks in shops
  • Client launcher window now has a button to check latest releases

Backend

  • New draw hooks used for UI
  • New library SWRMemTools used for (most) save data interfacing
    • Course unlocks in particular should be more consistent
  • APCpp updated; client now supports compressed websockets

Bug Fixes

  • Traps will now display as randomized tempting items in the shop
  • Client now keeps better track of Deathlink setting so as to not display messages on death