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Description
Running an admittedly heavily modded Forge server... At first I thought it was simply due to missing textures, but I ran DynmapModScraper 2.0.0 and copied everything into my server's renderdata/custom folder, and I still have the same problem. The server still runs, but it becomes progressively bogged down with time, and after a few hours, starts throwing heap memory errors.
I believe the pertinent part of the log is below:
[11:55:13] [Dynmap Render Thread/FATAL] [Dynmap/Dynmap]: [Dynmap] Error while raytracing tile: perspective=iso_NE_30_hires, coord=-311,163,236, blockid=541:1, lighting=15:0, biome=NULL
java.lang.ArrayIndexOutOfBoundsException: 541
at org.dynmap.hdmap.DefaultHDShader$OurShaderState.getBlockColors(DefaultHDShader.java:142) ~[DefaultHDShader$OurShaderState.class:?]
at org.dynmap.hdmap.DefaultHDShader$OurShaderState.processBlock(DefaultHDShader.java:157) ~[DefaultHDShader$OurShaderState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.handlePatches(IsoHDPerspective.java:496) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.visit_block(IsoHDPerspective.java:543) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.raytrace(IsoHDPerspective.java:648) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.access$300(IsoHDPerspective.java:84) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective.render(IsoHDPerspective.java:1155) [IsoHDPerspective.class:?]
at org.dynmap.hdmap.HDMapTile.render(HDMapTile.java:79) [HDMapTile.class:?]
at org.dynmap.MapManager$FullWorldRenderState.processTile(MapManager.java:700) [MapManager$FullWorldRenderState.class:?]
at org.dynmap.MapManager$FullWorldRenderState.run(MapManager.java:641) [MapManager$FullWorldRenderState.class:?]
at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$1.run(MapManager.java:190) [MapManager$DynmapScheduledThreadPoolExecutor$1.class:?]
at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$2.run(MapManager.java:206) [MapManager$DynmapScheduledThreadPoolExecutor$2.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [?:1.8.0_25]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_25]
[11:55:13] [Dynmap Render Thread/FATAL] [Dynmap/Dynmap]: [Dynmap] Error while raytracing tile: perspective=iso_NE_30_hires, coord=-311,163,236, blockid=541:1, lighting=15:0, biome=NULL
java.lang.ArrayIndexOutOfBoundsException: 541
at org.dynmap.hdmap.DefaultHDShader$OurShaderState.getBlockColors(DefaultHDShader.java:142) ~[DefaultHDShader$OurShaderState.class:?]
at org.dynmap.hdmap.DefaultHDShader$OurShaderState.processBlock(DefaultHDShader.java:157) ~[DefaultHDShader$OurShaderState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.handlePatches(IsoHDPerspective.java:496) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.visit_block(IsoHDPerspective.java:543) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.raytrace(IsoHDPerspective.java:648) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.access$300(IsoHDPerspective.java:84) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective.render(IsoHDPerspective.java:1155) [IsoHDPerspective.class:?]
at org.dynmap.hdmap.HDMapTile.render(HDMapTile.java:79) [HDMapTile.class:?]
at org.dynmap.MapManager$FullWorldRenderState.processTile(MapManager.java:700) [MapManager$FullWorldRenderState.class:?]
at org.dynmap.MapManager$FullWorldRenderState.run(MapManager.java:641) [MapManager$FullWorldRenderState.class:?]
at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$1.run(MapManager.java:190) [MapManager$DynmapScheduledThreadPoolExecutor$1.class:?]
at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$2.run(MapManager.java:206) [MapManager$DynmapScheduledThreadPoolExecutor$2.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [?:1.8.0_25]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_25]
[11:55:13] [Dynmap Render Thread/FATAL] [Dynmap/Dynmap]: [Dynmap] Error while raytracing tile: perspective=iso_NE_30_hires, coord=-311,163,236, blockid=541:1, lighting=15:0, biome=NULL
java.lang.ArrayIndexOutOfBoundsException: 541
at org.dynmap.hdmap.DefaultHDShader$OurShaderState.getBlockColors(DefaultHDShader.java:142) ~[DefaultHDShader$OurShaderState.class:?]
at org.dynmap.hdmap.DefaultHDShader$OurShaderState.processBlock(DefaultHDShader.java:157) ~[DefaultHDShader$OurShaderState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.handlePatches(IsoHDPerspective.java:496) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.visit_block(IsoHDPerspective.java:543) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.raytrace(IsoHDPerspective.java:648) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.access$300(IsoHDPerspective.java:84) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective.render(IsoHDPerspective.java:1155) [IsoHDPerspective.class:?]
at org.dynmap.hdmap.HDMapTile.render(HDMapTile.java:79) [HDMapTile.class:?]
at org.dynmap.MapManager$FullWorldRenderState.processTile(MapManager.java:700) [MapManager$FullWorldRenderState.class:?]
at org.dynmap.MapManager$FullWorldRenderState.run(MapManager.java:641) [MapManager$FullWorldRenderState.class:?]
at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$1.run(MapManager.java:190) [MapManager$DynmapScheduledThreadPoolExecutor$1.class:?]
at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$2.run(MapManager.java:206) [MapManager$DynmapScheduledThreadPoolExecutor$2.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [?:1.8.0_25]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_25]
[11:55:13] [Dynmap Render Thread/FATAL] [Dynmap/Dynmap]: [Dynmap] Error while raytracing tile: perspective=iso_NE_30_hires, coord=-311,163,236, blockid=541:1, lighting=15:0, biome=NULL
java.lang.ArrayIndexOutOfBoundsException: 541
at org.dynmap.hdmap.DefaultHDShader$OurShaderState.getBlockColors(DefaultHDShader.java:142) ~[DefaultHDShader$OurShaderState.class:?]
at org.dynmap.hdmap.DefaultHDShader$OurShaderState.processBlock(DefaultHDShader.java:157) ~[DefaultHDShader$OurShaderState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.handlePatches(IsoHDPerspective.java:496) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.visit_block(IsoHDPerspective.java:543) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.raytrace(IsoHDPerspective.java:648) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective$OurPerspectiveState.access$300(IsoHDPerspective.java:84) ~[IsoHDPerspective$OurPerspectiveState.class:?]
at org.dynmap.hdmap.IsoHDPerspective.render(IsoHDPerspective.java:1155) [IsoHDPerspective.class:?]
at org.dynmap.hdmap.HDMapTile.render(HDMapTile.java:79) [HDMapTile.class:?]
at org.dynmap.MapManager$FullWorldRenderState.processTile(MapManager.java:700) [MapManager$FullWorldRenderState.class:?]
at org.dynmap.MapManager$FullWorldRenderState.run(MapManager.java:641) [MapManager$FullWorldRenderState.class:?]
at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$1.run(MapManager.java:190) [MapManager$DynmapScheduledThreadPoolExecutor$1.class:?]
at org.dynmap.MapManager$DynmapScheduledThreadPoolExecutor$2.run(MapManager.java:206) [MapManager$DynmapScheduledThreadPoolExecutor$2.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [?:1.8.0_25]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [?:1.8.0_25]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_25]
[11:55:13] [Dynmap Render Thread/FATAL] [Dynmap/Dynmap]: [Dynmap] Error while raytracing tile: perspective=iso_NE_30_hires, coord=-311,163,236, blockid=541:1, lighting=15:0, biome=NULL
java.lang.ArrayIndexOutOfBoundsException
[11:55:13] [Dynmap Render Thread/FATAL] [Dynmap/Dynmap]: [Dynmap] Error while raytracing tile: perspective=iso_NE_30_hires, coord=-311,163,236, blockid=541:1, lighting=15:0, biome=NULL
java.lang.ArrayIndexOutOfBoundsException
[11:55:13] [Dynmap Render Thread/FATAL] [Dynmap/Dynmap]: [Dynmap] Error while raytracing tile: perspective=iso_NE_30_hires, coord=-311,163,236, blockid=541:1, lighting=15:0, biome=NULL
java.lang.ArrayIndexOutOfBoundsException
[11:55:13] [Dynmap Render Thread/FATAL] [Dynmap/Dynmap]: [Dynmap] Error while raytracing tile: perspective=iso_NE_30_hires, coord=-311,163,236, blockid=541:1, lighting=15:0, biome=NULL
java.lang.ArrayIndexOutOfBoundsException
It keeps throwing those last few lines. I traced some of those block ID's to the Metallurgy, Artifice, and Engineer's Toolbox mods... As I said though, I ran DynModScraper, and I can see earlier in the log where it loaded everything that I copied over.
SPECTACULAR mod, worked great on my previous Bukkit server. Moving things over to Forge, hence the issues. Thanks!