feat: add readonly map option#4007
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This option will prevent the map from being updated by the renderer. It can be used if you want a "natural" map, i.e. you want to generate a map and preserve it without being updated with users buildings.
Member
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Not sure I understand the use case: you can already removed all the rendertriggers (preventing automatic render), and just prevent non-admin users from being able to run the /dynmap *render commands... |
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My use case is:
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Contributor
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I attempted the following:
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Member
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Gotcha - the world-specific requirement is good, so let's go forward here :) |
Contributor
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ty for the merge :) |
Member
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All good - I've added a couple of fixes and improvements (the new field was not added to the 'save' method for HDMap, so any use of the /dmap commands would lose the setting; and I added readonly to the dmap commands, so no need to manually edit the worlds.txt files to modify the setting). |
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This option will prevent the map from being updated by the renderer. It can be used if you want a "natural" map, i.e. you want to generate a map and preserve it without being updated with users buildings.
worlds.txtfile to include the changes.readonlymap.