Shang Mu Architect 1.2.1.4
·
441 commits
to master
since this release
Changelog 1.2.1.4
---
Campaign Changelog
---
-Updated Lagoon's hub to have more areas to explore, as well as more NPCs to talk to
-Fixed Dragon Road's music not to restart when transitioning to Map 2
-Fixed the stage, Taishan Peeks, not being accessible after completing it
-Fixed the train station not taking the player to the correct version of the Taishan Mountain hub, post-defeat of the Guardian
-Taishan Hub now loads the correct maps list for the stage, Taishan Peeks; there were more contexts where this oversight allowed the player to warp to Temple Knights instead
-Fixed a bug where Liyu Lagoon's intro cutscene wouldn't play upon entering the transition from the Taishan Hub
-Fixed an oversight where Taishan Peaks' map file playlist would be loaded during Liyu Lagoon's intro cutscene (Thus causing the stage name to be incorrect)
New Features
---
-Added two new backgrounds to the game! The Shang Mu Mall (Day and Night) is now available! Yay!
-Beach Tile Set Changes
-32x32 sandstone tile replaced with a new, darker tile with new patches of details inside it
-64x64 sandstone tile replaced with a new, darker tile with new patches of details inside it
-Added a blank 32x32 sandstone tile to better blend around gaps for certain slope tiles
-6 stone tiles have been greatly improved by Treylina! Yay!
-2 new scenery tiles (Morning Glory, and Red Camellia Japonica) for the beach tile set, by Akkuyo! Yay!
-Added all necessary back-end code and scripts for a potential future Russian translation for this fan game! Yay!
Adjustments
---
-Localization Updates
-Brazilian Portuguese (23Lief, Akkuyo)
-13 new lines for the mountain tile set
-9 new lines for the lagoon tile set
-German (SkyVersa)
-42 new and updated lines for item descriptions
-Polish (Kubo)
-32 new lines for items, the lagoon tile set, and mountain tile set
-Fixed a bug where the last two pages of the mountain tile set was not loaded in for the Brazilian Portuguese language (Excess code from a template was overriding additional array entries.)
-Credits.txt document updated with more credits for new contributors and Patrons
-Spade NPC improvements:
-Spade's NPC emotes for crying and laughing now animate while idle, while the rest only animate while talking
-Spade's "Cool" emote now has his SMA costume instead of his original FP1 sprites
-Updated all relevant background credits for "LillyDragon" to "VelaCosmos" (That's me!)
Bugfixes
---