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[1.4.0] Goutspawn - Doom for everyone!

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@whitespine whitespine released this 22 Jul 03:29

Thanks for the feature requests and issue reports! Without your insight I'm flying blind here, so keep em coming :)

Major changes:

  • More edit buttons on sheets. You should be able to modify any item on your character now!
  • Fix #11 (you can once again remove traits - the rich text form was re-creating them each time)
  • Fix #12 (You can no longer make "animon" actors. oops)
  • Implemented #10 (can now send items, abilities, and status conditions to chat)
  • Implemented #9 (abilities with non-default portraits now show their portraits in the ability page.)
  • Doom overhaul:
    • Doom tracking now works much better, as it is tracked as a simple status condition on actors (toggleable via the standard condition menu - look for the crossed skull)
    • Another player flipping the doomcoin should now properly clear other players doom statuses (as long as a GM is online)
      • This only checks for doom on player-associated actors, for performance reasons
    • The doomcoin no longer immediately shows its result in the chat message - no spoilers!
      • There is a 1 second delay of suspense, or however long it takes Dice So Nice to actually flip the coin
    • The doomcoin also gets cleared from all players when the gm flips the doomcoin
      • To remind the gm of who has the doomcoin, their skill checks now glow enticingly
        • (Colors are based on Justice and Chance)