You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
[New] Muscle Memory now speaks German and French, the first languages beyond English. The window and its chat messages follow your client language, falling back to English anywhere a translation is missing. The predefined Smart Action names (Interrupt, Bloodlust, Taunt, ...) deliberately stay English, since that is the shorthand players use.
[Change] Dynamic Actions are now called Smart Actions. Only the wording changes — your existing setups, slots and sharing selections carry over untouched. Sharing strings you export from now on need this version to import; strings you received earlier still import fine.
[Change] Layers and smart actions stay where you are working: a new layer is created directly above the selected one instead of at the bottom of the stack, and deleting one selects its neighbour instead of an unrelated entry.
[Change] Rename, clone and delete are now icon buttons with tooltips, giving the name beside them room to breathe.
[Change] Class, role, faction and race names in the condition editor now come from the game itself, so they always match the wording you see elsewhere in the client.
[Change] Minor design improvements: section headings are set apart by size instead of capitals, and buttons grow to fit their caption.
[Fix] A spell (or mount, pet, flyout) your character can't use no longer blocks the layers below it. The next layer that has something for the slot wins, so an "empty everything" base layer now clears those buttons instead of leaving the old action on the bar.
[Fix] Exporting the same profile twice now always produces the same sharing string. It previously changed after a reload, which made two identical exports look different.