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v1.3.55

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@wibobm wibobm released this 14 Aug 17:58
ef184b8

Corrections

  • fix: Charge is +1 size when total distance traveled is Run (not +2). @Flpster

Injury Recovery Rolls

  • feat: Medical rolls target an injury. Doing this marks that injury as aided.
    CleanShot 2026-08-14 at 13 02 40 CleanShot 2026-08-14 at 13 03 52

  • feat: Injury recovery rolls from the Conditions tab.
    CleanShot 2026-08-14 at 12 57 14
    CleanShot 2026-08-14 at 13 05 30

  • feat: Permanent Injury recovery rolls from the Conditions tab. You can roll for Permanent injury recovery (assuming you have been magically healed) anytime but recovery process won't start until the base injury has fully recovered.

Movement Tracking Options

Option can be configured per Combat Encounter in Combat Tracker or in Game Settings by the GM.
CleanShot 2026-08-14 at 12 52 56

  • Tactical precise AP and movement tracking. Full RAW.
  • Fast no movement restrictions. Simplified total distance moved is used for pace penalty determination. Dedicated movement AP discounts x1 BMR on the total distance traveled to minimize pace penalty. Not RAW but often has equivalent outcomes but can require manual overrides from time to time.
  • None - No movement restrictions; no automatic penalties or bonuses; Token drag will show basic BMR pace to help manage movement.