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Releases: wild1walker/Gen1MenuManager
Releases · wild1walker/Gen1MenuManager
Release list
0.5.0
0.4.0
Download the .zip and install it from the game: MODS > Import mod .zip.
Changes
- Gen1MenuManager 0.4.0: a page only when there is a menu for it
0.3.2
Download the .zip and install it from the game: MODS > Import mod .zip.
Changes
- Three things the editor drew that were not true
0.3.1
Download the .zip and install it from the game: MODS > Import mod .zip.
Changes
- Nothing on the frame, and rows you have not seen yet
0.3.0
Download the .zip and install it from the game: MODS > Import mod .zip.
Changes
- Arrange the overworld SELECT field menu too
- Seven tiles on the lineup strip, with Wild Green in the middle
0.2.8
Download the .zip and install it from the game: MODS > Import mod .zip.
Changes
- Ask for the top of the OPTION screen
0.2.7
Download the .zip and install it from the game: MODS > Import mod .zip.
Changes
- Anchor the OPTION row to MODS instead of appending it
- Carry the six-tile lineup strip
- Add a mod.card so the credits show in-game
- Keep mod.card out of the release trigger
- Credit pret and the engine
- Carry the six-tile lineup strip
- Stop cutting a release from a push that did not bump the version
0.2.6
Download the .zip and install it from the game: MODS > Import mod .zip.
Changes
- Release 0.2.6
- Add a SHORT NAMES option, and keep the editor on the game's own names
0.2.5
Download the .zip and install it from the game: MODS > Import mod .zip.
Changes
- Release 0.2.5
- Split the pin label: MAP on the menu, TOWN MAP in the editor
- Label the town map pin MAP
- Refresh the family strip, and keep docs pushes out of releases
0.2.4
Download the .zip and install it from the game: MODS > Import mod .zip.
Changes
- Refresh the family strip
- Drop the index notifier
- Tell the index when a release is published