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Releases: wild1walker/Gen1NightlyMods
Release list
Nightly 0.32.99
This is a nightly build. It is for testing changes before they reach the stable cart, and it can be broken in ways a release is not.
Open a .g1rcart from the game to install that cart, or install a single mod from its .zip:
wild_crystal_nightly-0.32.99.g1rcartwild_green_nightly-0.32.99.g1rcart
wild_green_nightly is the Red cart; wild_crystal_nightly is the same suite on Crystal, with the test bench, and is where Gen 2 bug testing happens.
The nightly mods carry their own ids and conflict with their stable twins on purpose: run one or the other, never both. Your stable cart and its saves are untouched.
Changes
- Mark the caught ball once per run, not once per pixel (0.32.99)
Nightly 0.32.98
This is a nightly build. It is for testing changes before they reach the stable cart, and it can be broken in ways a release is not.
Open a .g1rcart from the game to install that cart, or install a single mod from its .zip:
wild_crystal_nightly-0.32.98.g1rcartwild_green_nightly-0.32.98.g1rcart
wild_green_nightly is the Red cart; wild_crystal_nightly is the same suite on Crystal, with the test bench, and is where Gen 2 bug testing happens.
The nightly mods carry their own ids and conflict with their stable twins on purpose: run one or the other, never both. Your stable cart and its saves are untouched.
Changes
- The box walks at the party list's speed (0.32.98)
Nightly 0.32.97
This is a nightly build. It is for testing changes before they reach the stable cart, and it can be broken in ways a release is not.
Open a .g1rcart from the game to install that cart, or install a single mod from its .zip:
wild_crystal_nightly-0.32.97.g1rcartwild_green_nightly-0.32.97.g1rcart
wild_green_nightly is the Red cart; wild_crystal_nightly is the same suite on Crystal, with the test bench, and is where Gen 2 bug testing happens.
The nightly mods carry their own ids and conflict with their stable twins on purpose: run one or the other, never both. Your stable cart and its saves are untouched.
Changes
- Box and party icons walk south, not round and back (0.32.97)
Nightly 0.32.96
This is a nightly build. It is for testing changes before they reach the stable cart, and it can be broken in ways a release is not.
Open a .g1rcart from the game to install that cart, or install a single mod from its .zip:
wild_crystal_nightly-0.32.96.g1rcartwild_green_nightly-0.32.96.g1rcart
wild_green_nightly is the Red cart; wild_crystal_nightly is the same suite on Crystal, with the test bench, and is where Gen 2 bug testing happens.
The nightly mods carry their own ids and conflict with their stable twins on purpose: run one or the other, never both. Your stable cart and its saves are untouched.
Changes
- The rematch stake, and the fight it sells (0.32.96)
Nightly 0.32.95
This is a nightly build. It is for testing changes before they reach the stable cart, and it can be broken in ways a release is not.
Open a .g1rcart from the game to install that cart, or install a single mod from its .zip:
wild_crystal_nightly-0.32.95.g1rcartwild_green_nightly-0.32.95.g1rcart
wild_green_nightly is the Red cart; wild_crystal_nightly is the same suite on Crystal, with the test bench, and is where Gen 2 bug testing happens.
The nightly mods carry their own ids and conflict with their stable twins on purpose: run one or the other, never both. Your stable cart and its saves are untouched.
Changes
- NOTHING LIVES HERE stays inside its box (0.32.95)
Nightly 0.32.94
This is a nightly build. It is for testing changes before they reach the stable cart, and it can be broken in ways a release is not.
Open a .g1rcart from the game to install that cart, or install a single mod from its .zip:
wild_crystal_nightly-0.32.94.g1rcartwild_green_nightly-0.32.94.g1rcart
wild_green_nightly is the Red cart; wild_crystal_nightly is the same suite on Crystal, with the test bench, and is where Gen 2 bug testing happens.
The nightly mods carry their own ids and conflict with their stable twins on purpose: run one or the other, never both. Your stable cart and its saves are untouched.
Changes
- A refused rematch names its price (0.32.94)
Nightly 0.32.93
This is a nightly build. It is for testing changes before they reach the stable cart, and it can be broken in ways a release is not.
Open a .g1rcart from the game to install that cart, or install a single mod from its .zip:
wild_crystal_nightly-0.32.93.g1rcartwild_green_nightly-0.32.93.g1rcart
wild_green_nightly is the Red cart; wild_crystal_nightly is the same suite on Crystal, with the test bench, and is where Gen 2 bug testing happens.
The nightly mods carry their own ids and conflict with their stable twins on purpose: run one or the other, never both. Your stable cart and its saves are untouched.
Changes
- Three from the bug thread: the rematch price, the PC menu, the REMEMBER frame (0.32.93)
Nightly 0.32.92
This is a nightly build. It is for testing changes before they reach the stable cart, and it can be broken in ways a release is not.
Open a .g1rcart from the game to install that cart, or install a single mod from its .zip:
wild_crystal_nightly-0.32.92.g1rcartwild_green_nightly-0.32.92.g1rcart
wild_green_nightly is the Red cart; wild_crystal_nightly is the same suite on Crystal, with the test bench, and is where Gen 2 bug testing happens.
The nightly mods carry their own ids and conflict with their stable twins on purpose: run one or the other, never both. Your stable cart and its saves are untouched.
Changes
- AUTO SAVE: QUIT with nothing to save no longer crashes (0.32.92)
- Keep the carry's row seam in step with Gen1Party 1.9.0
Nightly 0.32.91
This is a nightly build. It is for testing changes before they reach the stable cart, and it can be broken in ways a release is not.
Open a .g1rcart from the game to install that cart, or install a single mod from its .zip:
wild_crystal_nightly-0.32.91.g1rcartwild_green_nightly-0.32.91.g1rcart
wild_green_nightly is the Red cart; wild_crystal_nightly is the same suite on Crystal, with the test bench, and is where Gen 2 bug testing happens.
The nightly mods carry their own ids and conflict with their stable twins on purpose: run one or the other, never both. Your stable cart and its saves are untouched.
Changes
- Black ink on the SUMMARY's coloured pages (0.32.91)
Nightly 0.32.90
This is a nightly build. It is for testing changes before they reach the stable cart, and it can be broken in ways a release is not.
Open a .g1rcart from the game to install that cart, or install a single mod from its .zip:
wild_crystal_nightly-0.32.90.g1rcartwild_green_nightly-0.32.90.g1rcart
wild_green_nightly is the Red cart; wild_crystal_nightly is the same suite on Crystal, with the test bench, and is where Gen 2 bug testing happens.
The nightly mods carry their own ids and conflict with their stable twins on purpose: run one or the other, never both. Your stable cart and its saves are untouched.
Changes
- Free placement, the party's hole, and one carried icon (0.32.90)