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quick sfml engine and game demo I wrote up from a prompt question

specifically look at management of movement at high speeds under Game::follow_target() in game.cpp

build intsructions (windows im not sure will work ootb about was using minGW on linux so the makefile might a little edit under cygwin: linux: make Windows: make wondows

to fix build for mingw , change the wcxx variable to your specific compile command the makefile the ld flags should be ok but the one to look at in wlibs

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