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0.0.0
Pre-release
Pre-release
Rust rewrite, multithreading (#1) * init * nice * nice * interesting * validated chunk logic, created map abstraction, got thread logic working again * wow rust is pretty fast * really solid progress here. Working collapse on small scale. leads on multithreading * really solid progress here. Working collapse on small scale. leads on multithreading * unit tests for chunk * nice * rename slot -> cell * tidy