A lunar rover survey game that runs in a browser tab. No engine, no build step,
no dependencies, no downloaded assets.
Attached: regolith-demo.mp4 — 28 seconds, 1280×720, with sound.
The soundtrack is not a recording. The game's audio is synthesised at runtime
with no audio files, so the demo's audio was rendered offline: the capture pass
logs the exact parameters the live audio engine receives on every frame, then
the whole graph is rebuilt on an OfflineAudioContext and replayed against that
telemetry. Video and audio come from the same deterministic pass, so the motor
pitch tracks the wheels you can see turning.