Releases: winhub-emu/winhub
Release list
The future of star - What will it become?
Hello everyone. I'm writing this to inform all of you on the current status of star, and what it will be and if its actually getting continued.
Star will be continued, yes, but also no. It's going to be a fresh new start, because everything was ruined because of my actions and how I acted with the project, along with the team members. I apologize for my actions and I hope I can be forgiven. The project is now called WinHub, and in a little bit, development will start.
So, here is a little list of things you should know:
- The star development continues! (now under WinHub)
- The focus on next release will be mostly Quality of Life features. This means fixing long standing bugs, but more importantly, adding a lot of new features.
- The Vegas implementation will be severely improved with new features, configurations and more.
- The experience will be severely improved. I'll try my best to make it the most user friendly possible.
-- July 29th, 2026 --
WinHub Development has started.
-- August 6th, 2026 --
Social Hub is in its early alpha stages.
star 1.3 - UI redesigns, Vegas Engine built in, New FPS Counter, New in-game menu redesign
After a lot of previews, star 1.3 is here. We had some juicy changes made! But first of all, credits!
- @jacojayy: All of the changes, excluding the Vegas work.
- @leegao: Helping in Vegas. It was a pleasure to work and chat with you, hope we will do it again in the future!
- @isygold: Developing Vegas
NOTE
- The Vegas FrameGen still doesnt work.
- When installing Proton / Wine versions, do not panic. It will install over time, just wait!
Changelog
- Redesigned the in-game ui:
- The in-game ui menu now has a modern and sleek look, making the experience way more fresh and easier.
- Redesigned FPS Counter
- The FPS Counter is now horizontal by default and can be customized via the in game menu.
- Integrated Vegas into star.
- Removed contents tab:
- Contents can now be installed directly in the container / shortcut settings.
- Revamped shortcut tab
- Made the shortcut image size 2:3
- Removed the appearance tab to make the experience less buggy
- Defaulted the theme to AMOLED.
- Added the OneUI / HyperOS fix to the Wrapper settings.
- There is no need to choose a custom Turnip version or put the enviroment variable. Just enable the toggle!
- Contents download speed has been made slightly faster.
Star Nightly - 1.3-preview3
Changelog
| Commit | Title |
|---|---|
5e8403b |
fix: skip Binding.NONE in handleInputEvent (phantom keycode-0 on button tap) |
55cf95d |
fix: InputControls crash + drawIcon regressions |
ca13e7f |
ported from cmod 13: add reactive visual feedback for virtual controls. elements now render a translucent fill while actively pressed (or toggled), using low‑alpha overlays across BUTTON, D‑Pad, Range, Stick, and Trackpad types. invalidate on touch transitions to ensure immediate redraw. |
1f5778f |
Delete app/src/main/java/com/winlator/star/inputcontrols/ControlElement.java |
d547dca |
replace InputControlsFragment.java |
d9c8d13 |
delete InputControlsFragment.java |
e54dd77 |
replace old virtual gamepad with the new one |
4f7c661 |
delete app/src/main/assets/inputcontrols/profiles/controls-3.icp |
e3ff7c4 |
Remove feature and documentation sections from README |
7ce9a4a |
fix: replaced the proton-9-arm64ec download URL to the custom star one to fix controller issues. |
Star Nightly - 1.3-preview
star Nightly -git_c23d14c
Changelog
| Commit | Title |
|---|---|
c23d14c |
feat: replace dxvk-2.3.1 with 2.7.1.1-sdk36-arm64ec |
e8ff646 |
feat: add adrenotools turnip-sdk36 driver asset |
4c5c666 |
chore: update turnip driver version strings from 25.1.0 to turnip-sdk36, matching the released 1.2 |
30d65e0 |
junk: delete unnecessary files (7) |
2b31625 |
junk: delete unnecessary files (6) |
316bef9 |
junk: delete unnecessary files (5) |
02baac5 |
junk: delete unnecessary files (4) |
ce58b9b |
junk: delete unnecessary files (3) |
5e4bf43 |
junk: delete unnecessary files (2) |
259ab2b |
junk: delete unnecessary files (1) |
star Nightly -git_8c80ae6
Changelog
| Commit | Title |
|---|---|
8c80ae6 |
fix(container): WinComponents dropdown stale-display on Builtin/Native toggle |
b0a826c |
Merge feature/adreno-driver-downloader into beta4 |
f096f2d |
refactor(adreno): swap to Nightlies JSON sources + theme-token migration |
a0a74e9 |
feat(adreno): add online driver download sheet to AdrenoTools screen |
star Nightly -git_4491070
Changelog
| Commit | Title |
|---|---|
4491070 |
Fix formatting in README.md contributors section |
4492f75 |
fix(workflow): use heredoc syntax for $GITHUB_ENV multi-line CHANGELOG |
9fc3bba |
Refactor changelog generation in release workflow |
5099c91 |
Merge remote-tracking branch 'origin/fix/default-contents-url' into beta4-test |
4870f8e |
Merge remote-tracking branch 'origin/fix/topbar-actions-race' into beta4-test |
3633ca5 |
chore(contents): point default contents URL at The412Banner/winlator-contents |
bdffc29 |
fix(topbar): set actions via LaunchedEffect to win the parent-clear race |
0cb2943 |
feat(shortcuts): PE icon extraction fallback for SGDB-miss covers |
989bac7 |
fix(shortcuts): use container drive map for EXE path + add cover art |
07612f3 |
fix(shortcuts): support EXE import + tell the truth in the toast |
star Nightly -git_3d2b2dd
Merge integrate-jacojayy-beta4 into main Brings in 7 commits from jacojayy/star/beta4 (jacopo + kaldin54321-boop): README revamp + branding image, release.yml renamed for nightly builds, Box64 preset additions (PERFORMANCE_MALI, EXTREME, UNITY, UNITY_MONO_BLEEDING_EDGE, DENUVO), and FEXCore DENUVO preset. Also includes the missing R.string.* labels their Java code referenced but hadn't been added — without these strings the integrated tree fails to compile. Verified by CI build run 25522545038 and on-device user testing.
star Bionic REVAMPED - Fully converted UI to Jetpack compose, Timeline Semaphore patches in default Turnip and store integration optimizations.
After a long wait, we finally converted the old Java XML UI to the new Jetpack Compose UI. We also implemented Timeline Semaphore patches to a specific Turnip to have no regressions on newer DXVKs. Not only that, but the stores integration has been improved.
Changelog
- Fully converted Java XML UI to Jetpack Compose, giving the most unique look ever. This is the only Winlator fork to have this, big jump!
- Modified controller implementation to work with the Jetpack Compose UI. This was broken before.
- Modified the default Turnip to one with Timeline Semaphore patches built in, deleting regressions with newer DXVKs.
- Stores implementation has been improved. Steam isnt fully working, we would need to implement Pluvia or something else to manage all the Steam stuff like GameNative does.
- Rewrote controller implementation to work with the Jetpack compose UI
- Updated the first installing screen
NOTE: Even tho the container menu shows box64 0.3.7, it uses the one you chose. Its just a visual bug.
DXVK 2.5+ fix
- Utilize the DXVK below with the default Turnip in the app (SDK36 One) to not have any regressions when using dxvk 2.5+. The latest dxvk (2.7.1) is uploaded here.
Keeping Star up to date with Obtainium
Use Obtainium to automatically track and install new star releases directly from GitHub.
Contributors
@The412Banner - Converting the UI to Jetpack compose and rewriting the controller implementation
@jacojayy - Timeline Semaphore patches in Turnip
star Bionic 1.1 | Built-in Game Stores Update (Steam, Epic Games and GOG)
After a long wait, the time is here. We have successfuly implemented the built-in game stores such as Epic Games, Steam, GOG, Amazon Games to maximize your experience.
Changelog
- Implemented built-in game stores such as Amazon Games, Steam, GOG and Epic Games to make the ultimate Winlator experience. Now you're be able to enjoy your own game library in the stores just by a single login in the selected game store
- Added the different versions of wrapper, now you can switch the wrapper versions to any version that you would like to use
- Fixed the add shortcut function doesn't work properly
- Fixed frontend support
- Completely rebuilt start menu in container
- Revamped main menu UI adding titles to each section
- General localization fixes
- Small revamp of UI in general
- Wrapper has been reworked.
Documentation of the work done
https://github.com/The412Banner/BannerHub/tree/main/game-store-reports

