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This repository was archived by the owner on Jun 1, 2020. It is now read-only.

History

Revisions

  • Added function void play(const Animation& animation). This functions only plays said animation, if it's not already playing.

    @marcusmoller marcusmoller committed Nov 27, 2013
    7d518aa
  • Updated Tutorial: Basic Game Engine (markdown)

    @RebelMoogle RebelMoogle committed Nov 26, 2013
    0f06cc1
  • Removed unused variable and the (now) unnecessary constructor

    Foaly committed Nov 18, 2013
    190a30d
  • Removed memory leak

    Foaly committed Nov 14, 2013
    5177b5c
  • Fixed memory leak (and minor stuff) in Source: Load Image From Resource

    @Bromeon Bromeon committed Nov 7, 2013
    dd094fe
  • use setTexture instead of manually edited image

    @maidis maidis committed Nov 6, 2013
    05e3d6c
  • add analog clock's link

    @maidis maidis committed Nov 6, 2013
    485f676
  • add an analog clock example source code to wiki

    @maidis maidis committed Nov 6, 2013
    eaa2073
  • ### Massive Multiplayer Online Role Playing Game (MMORPG) Engine : Starcraft 2 is not a MMORPG it's a online RTS.

    darnuria committed Oct 31, 2013
    3cb8cc6
  • Added rust binding to the language bindings category

    @archshift archshift committed Oct 28, 2013
    14b2b95
  • Added 2D Vector Manipulation to Miscellaneous list

    @archshift archshift committed Oct 28, 2013
    1f1e5e0
  • Created Source: 2D Vector Manipulation (markdown)

    @archshift archshift committed Oct 28, 2013
    f60e959
  • Fixed link to Thor

    @Bromeon Bromeon committed Oct 27, 2013
    ebb6f8e
  • Replaced massively outdated content with link to homepage

    @Bromeon Bromeon committed Oct 27, 2013
    a16b723
  • Updated FAQ (markdown)

    @binary1248 binary1248 committed Oct 20, 2013
    d0cf4bd
  • Updated FAQ (markdown)

    @binary1248 binary1248 committed Oct 20, 2013
    343e930
  • Updated FAQ (markdown)

    @binary1248 binary1248 committed Oct 20, 2013
    06bd74d
  • Updated FAQ (markdown)

    @binary1248 binary1248 committed Oct 20, 2013
    167f81c
  • Updated Sources (markdown)

    @vittorioromeo vittorioromeo committed Oct 5, 2013
    25077b8
  • Updated VertexVector (markdown)

    @vittorioromeo vittorioromeo committed Oct 5, 2013
    dfe6e8f
  • Created VertexVector (markdown)

    @vittorioromeo vittorioromeo committed Oct 5, 2013
    9e85548
  • Added my games (Open Hexagon and operation bloodshed)

    @vittorioromeo vittorioromeo committed Sep 27, 2013
    c4df0e8
  • Updated Sources (markdown)

    @Kojirion Kojirion committed Sep 16, 2013
    e751ef8
  • Updated Line segment with thickness (markdown)

    @Kojirion Kojirion committed Sep 16, 2013
    52b468e
  • Created Line segment with thickness (markdown)

    @Kojirion Kojirion committed Sep 16, 2013
    8569469
  • Updated Projects (markdown)

    @Wizzard033 Wizzard033 committed Sep 7, 2013
    5571f3d
  • Fixed a calculation error in the update() method (not taking the remainder into account)

    Foaly committed Aug 31, 2013
    2d0407c
  • Fixed an error in the play() and stop() method

    Foaly committed Aug 31, 2013
    0e0ea0f
  • Added a method to get the current animation

    Foaly committed Aug 31, 2013
    0f0fdcc
  • Implemented method I declared, but forgot to implement

    Foaly committed Aug 31, 2013
    6cb9715