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E2This issue is related to E2This issue is related to E2
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make it so that any prop or entity can be explosive with like PropExplosive(Number Radius,Number Timeafterexplosion,Number TImebeforeexplosion) etc
then you can trigger it using something like Prop:explode(String) or smth like that Prop:explode()
also if you add this PLEASE make it so the radius is infinite i hate the radius on normal wire explosive
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E2This issue is related to E2This issue is related to E2