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add wire explosive to e2 #2629

@DecVes

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@DecVes

make it so that any prop or entity can be explosive with like PropExplosive(Number Radius,Number Timeafterexplosion,Number TImebeforeexplosion) etc
then you can trigger it using something like Prop:explode(String) or smth like that Prop:explode()

also if you add this PLEASE make it so the radius is infinite i hate the radius on normal wire explosive

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