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Getting "[oωo] handshake failure incompatible server" when trying to connect to a 1.19 fabric server #36

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@mkaisercross

When I try to connect I am getting this "[oωo] handshake failure incompatible server". I removed the owolib and conjuring mod and then I am able to connect fine.

Here is the log from my server:

05.07 22:03:27 [Server] ServerMain/INFO Building unoptimized datafixer
05.07 22:03:28 [Server] ServerMain/INFO Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
05.07 22:03:30 [Server] ServerMain/INFO Loaded 7 recipes
05.07 22:03:31 [Server] ServerMain/INFO Loaded 1179 advancements
05.07 22:03:32 [Server] Server thread/INFO Starting minecraft server version 1.19
05.07 22:03:32 [Server] Server thread/INFO Loading properties
05.07 22:03:32 [Server] Server thread/INFO Default game type: SURVIVAL
05.07 22:03:32 [Server] Server thread/INFO Generating keypair
05.07 22:03:32 [Server] Server thread/INFO Starting Minecraft server on 54.39.8.23:25587
05.07 22:03:32 [Server] Server thread/INFO Using epoll channel type
05.07 22:03:32 [Server] Server thread/INFO Preparing level "world"
05.07 22:03:32 [Server] Server thread/INFO Preparing start region for dimension minecraft:overworld
05.07 22:03:38 [Server] Worker-Main-6/INFO Preparing spawn area: 0%
05.07 22:03:38 [Server] Worker-Main-6/INFO Preparing spawn area: 0%
05.07 22:03:38 [Server] Worker-Main-6/INFO Preparing spawn area: 0%
05.07 22:03:38 [Server] Worker-Main-16/INFO Preparing spawn area: 0%
05.07 22:03:38 [Server] Worker-Main-16/INFO Preparing spawn area: 0%
05.07 22:03:38 [Server] Worker-Main-13/INFO Preparing spawn area: 0%
05.07 22:03:38 [Server] Worker-Main-15/INFO Preparing spawn area: 0%
05.07 22:03:38 [Server] Worker-Main-15/INFO Preparing spawn area: 0%
05.07 22:03:38 [Server] Worker-Main-6/INFO Preparing spawn area: 0%
05.07 22:03:38 [Server] Worker-Main-10/INFO Preparing spawn area: 0%
05.07 22:03:38 [Server] Worker-Main-10/INFO Preparing spawn area: 0%
05.07 22:03:38 [Server] Worker-Main-5/INFO Preparing spawn area: 0%
05.07 22:03:38 [Server] Worker-Main-6/INFO Preparing spawn area: 0%
05.07 22:03:39 [Server] Worker-Main-14/INFO Preparing spawn area: 0%
05.07 22:03:39 [Server] Worker-Main-12/INFO Preparing spawn area: 0%
05.07 22:03:40 [Server] Worker-Main-17/INFO Preparing spawn area: 0%
05.07 22:03:40 [Server] Worker-Main-14/INFO Preparing spawn area: 32%
05.07 22:03:41 [Server] Server thread/INFO Time elapsed: 8628 ms
05.07 22:03:41 [Server] StartupDone (8.844s)! For help, type "help"
05.07 22:09:59 [Server] User Authenticator #1/INFO UUID of player unreal5 is 3f3ba8f0-ff2c-4322-9ccc-2c13f33df227
05.07 22:09:59 [Connect] User unreal5, IP xx.xx.xx,xx
05.07 22:09:59 [PebbleHost] unreal5 ran command Message of the Day
05.07 22:10:00 [Server] Server thread/INFO unreal5 joined the game
05.07 22:10:03 [Disconnect] User unreal5 has disconnected, reason: Disconnected
05.07 22:10:03 [Server] Server thread/INFO unreal5 left the game
05.07 22:10:03 [Server] Server thread/ Can't keep up! Is the server overloaded? Running 4346ms or 86 ticks behind
05.07 22:10:03 [Server] Server thread/ handleDisconnection() called twice

I've already increased the memory to 5GB and it's just me connected so I don't think it is overloaded. I am hosting the server on pebblehost.com. I am not sure how to check if my server is behind a proxy as you mention here. Can you please clarify?

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