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Releases: wootbeer/Descent-Android
Releases · wootbeer/Descent-Android
Release list
Descent Android 0.10
Added
- D-pad directions can be bound to actions in Remap Gamepad (menus still use them to navigate)
Changed
- Analog sticks now turn and pitch in proportion to how far they are pushed, and the Stick Sensitivity slider (formerly Look Sensitivity) now affects them
Fixed
- Garbled offset box over the loading message when starting a level
0.9
0.8
0.7
0.6
v0.5
v0.4
[0.4 (10-9-2026)]
Added
- Weapon-cycling binds
- Can now bind M1/M2, extra buttons
Fixed
- Crash when minimized and restored rapidly
- Gyro crash
- Stuck touch and button fixes
- On-screen keyboard could fail to appear
- Menu flashing on Mali
- Touch controls perma hidden
- Other random stability fixes
v0.3
[0.3 (10-6-2026)]
Added
- Add-on mission pack support: import
.MSN+.HOGpairs from Options > Add Mission Packs - Slide Up / Slide Down can now be remapped
- Touch-friendly mission selection list
Changed
- Removed Reverse Stereo from the Options menu (still available as
StereoReversein the config file) - Remap prompt shortened
Fixed
- Remap Gamepad screen background no longer disappears after minimizing and reopening the app
- Main menu background is redrawn correctly after minimizing and reopening the app
- Controller input no longer gets stuck after remapping a button
v0.2
v.01
Changelog
[0.1 (8-31-2026)]
Added
Mostly Vanilla Descent.
- Gamepad support
- Render scaling+
- FPS counter
- Content file selector
- Gamepad rebinding
- Various menu navigation
- Force 4:3 mode, use to force a 4:3 scale adding black bars.
- If you are using a 4:3 device already like a Nova you don't need to enable this.
Changed
- Touch controls auto-show/hide based on gamepad availability
Fixed
- Misc. renderer and content pipeline fixes
- Various quality of life and bug fixes