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Releases: wootbeer/PaxDino

PaxDino 0.1.2 Beta

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@wootbeer wootbeer released this 17 Oct 21:47

Changed

  • Matches run at 60 frames a second when the Framerate (Graphics) is above Original, so the mouse aims without the lag. Original keeps the game's 30 frames a second
  • Mouse Sensitivity covers a wider, more usable range, and the default is faster

Fixed

  • Mouse look stopped for a moment when switching weapons
  • The level stuttered when turning fast
  • Turning with the mouse wasn't as smooth as with a gamepad
  • Character models showed over the level's name at the start of a match

PaxDino 0.1.1 Beta

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@wootbeer wootbeer released this 17 Oct 01:34

0.1.1 - 10-17-2026

Added

  • Field of View slider in Graphics
  • Double click a slider in the settings to put it back to its default
  • Rapid Fire: Semi-Auto. Fires as fast as you press, holding fires at the
    normal rate

Fixed

  • The objective text at the start of a trial was missing
  • The weapon wheel flashed on screen when picking a weapon with the mouse
    wheel, Q / E or the number keys
  • Local Multiplayer forgot which controller or keyboard each player had on
    every launch
  • Custom Music went silent in the pause menu. It now plays on through it
  • Rapid Fire didn't fire some weapons while held
  • Rapid Fire let the Cerebral Bore, PFM Mine, Iron Claw and Sentry Turret
    pickups be used over and over

PaxDino 0.1.0 Beta

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@wootbeer wootbeer released this 16 Oct 01:37

0.1.0 - 10-15-2026

Added

  • Native Windows build, plus experimental Linux and Steam Deck builds
  • ROM picker. Accepts .z64, .n64 and .v64
  • Widescreen, with the HUD on the screen edges
  • High resolutions and framerates, with smooth motion
  • Mouse and keyboard, with mouse aim and a mouse cursor in menus
  • Weapon picks with the mouse wheel, Q / E and the number keys
  • Modern controller layout by default (right stick aims, triggers fire and
    jump), all remappable
  • Local multiplayer with up to 4 players, each on their own controller or
    the keyboard
  • Classic / Modern presets on the launcher
  • Bloom
  • Screen filters: CRT, Scanlines, LCD, with an option for menus only
  • Look Spring Override, per player
  • Weapon Reverb
  • Custom Music, with Keep Song and a volume slider
  • All Music: any of the game's songs in a match
  • Custom crosshair: style, color, size, opacity or your own image
  • Loadout Restrictions: Hammers, Bullet, Energy, Explosive or Scorpion only
  • Medals in solo matches
  • Demo on/off on the title screen
  • Unlocks: All Levels, All Skins
  • Cheats: All Characters, All Weapons, Unlimited Ammo, Extra Modes,
    Infinite Health, Moon Jump, Rapid Fire, Infinite Time. F2 opens them
  • Skip the boot screens and the level fly-through
  • Add to Steam from the launcher, with artwork
  • Controller Pak saves as .mpk files, one per player
  • crash_log.txt generates upon crash

Changed

  • The Cheats menu moved from the main menu into the settings (F2). The
    Credits item went with it
  • The pause menu's selection is easier to see
  • Clear Menu Panels: no scanlines on the menu panels (can be turned off)

Fixed

  • Co-op Frag Tag trials could never be won (the bug Acclaim fixed in the
    1.1 cartridge)