burning rings · glassy globes · plasma cores · 3D wireframe sculptures · live WebGL console · 40 parameters · seeded randomize · 12 built-in presets · transparent animated WebP + GIF export
Features | Presets | Grab an orb | Getting started | Shortcuts
Free, runs entirely in your browser, no login or account required.
❤️ Sponsor this project ❤️
ORBFORGE is a WebGL console that renders a living animated orb — a burning ring, a glassy globe, a plasma core, a 3D wireframe sculpture — and exports it as a transparent animated WebP or GIF, seed and full recipe baked into every file. Dial the 40 parameters by hand, roll a seeded archetype, or start from one of 12 built-in presets; loop durations solve to whole cycle counts, so every export repeats without a visible seam. It is a static page with no build step, no server, and no account.
- 🔆 Live WebGL preview: seven surface texture styles (smoke, ridged filaments, plasma cells, banded rings, woven threads, stipple dots, wire lattice) that wrap a true 3D sphere via longitude/latitude — spinning dot, wire, and ring matrices — plus torus and sphere lighting, a volumetric core with radial plasma filaments, orbiting tracers, adjustable playback speed, glow, chromatic aberration, and a video-player transport (play, pause, scrub, speed, fullscreen) over the render.
- 🎛️ 40 parameters in seven groups, each with a slider, hold-to-repeat steppers, and a typeable value field. Hovering a parameter draws a pink marching-ants marquee around the exact region of the render it controls, tracked live by the shader.
- 🎲 Seeded, archetype-weighted randomize: each roll picks a coherent archetype (comet ring, plasma ball, glassy sphere, wire mesh, lit sculpture, thick aura) with correlated parameter ranges, so distinct species emerge instead of uniform noise. Every roll stamps a human-readable seed (
plasma-4f2a) that deterministically rebuilds the same orb. - 🧅 Preset overlays: stack up to 3 presets additively above the base orb for composite looks; overlays ride along in the animation and the JSON.
- 🖼️ Transparent by default: true alpha out of the box, or bake in a solid or gradient backdrop with hex-precise colors.
- 📤 Animated WebP + GIF export: browser-native WebP encoding muxed into a transparent animated file, plus a built-in median-cut, Floyd-Steinberg, LZW GIF encoder for universal playback. A target-file-size auto-tuner picks resolution, fps, and quality to fit a byte cap; the size estimate updates live; the finished file previews in-dialog.
- 💾 12 built-in presets plus user presets saved to
localStorage, with undoable delete. - 🧾 Event log: every action emits an ECS-shaped JSONL record you can copy or download as
.jsonl.
12 built-ins, one dropdown.
All 12 built-ins ship pre-exported as animated WebPs on the latest release; seven preview below. Drop one straight into a chat avatar, an agent UI, or a README.
| Orb | Preview | Size | Frames |
|---|---|---|---|
| My default | ![]() |
3.9 MB | 151 |
| Ember comet | ![]() |
3.4 MB | 137 |
| Solar flare | ![]() |
590 KB | 121 |
| Plasma ring | ![]() |
1.9 MB | 91 |
| Ghost trail | ![]() |
4.0 MB | 163 |
| Whisper thread | ![]() |
2.6 MB | 126 |
| Supernova | ![]() |
539 KB | 151 |
Every orb above is a real engine export.
-
Clone and serve
git clone https://github.com/wranngle/ORBFORGE && cd orb_forge python3 -m http.server 8080
-
Open
http://localhost:8080, pick a preset or hit RANDOMIZE, then click EXPORT ANIMATION.
Or skip the clone: the same page is live at orbforge.wranngle.com.
WebGL is required for the preview; WebP export uses browser-native WebP encoding (Chrome, Edge, or a recent Firefox), and Safari falls back to the built-in GIF encoder.
| Control | Action |
|---|---|
| ⌘/Ctrl + Z | Undo |
| ⌘/Ctrl + Shift + Z, or ⌘/Ctrl + Y | Redo |
| Space | Play or pause |
| F | Fullscreen |
| JSON copy, download, paste | Full parameter config out, full config back in |
| Seed dialog | Re-enter any seed (plasma-4f2a) to rebuild the exact orb; seeds are also stamped in the export JSON |
A finished orb is a small transparent looping image, so it goes anywhere one does.
| Agent avatars a face for your AI agent's idle and thinking states |
Chat UIs profile pictures that move in Slack, Discord, Teams |
Loading states a looping indicator in place of a spinner |
| Stream overlays OBS and Twitch talking or brb badges |
README headers the glowing-glyph treatment this page uses |
...anywhere an image goes the export is a plain file |
Named surfaces are usage examples, not integrations.
View the interactive star history, drawn live even while star-history's image API is down.
MIT © Wranngle Systems LLC. See LICENSE.








