docs: add atomic_bomberman_lol example scaffold#11
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A worked example of a loopy-loop target project: a browser-playable multiplayer Atomic-Bomberman-inspired game with LoL-style QWER character abilities. Ships a fully-populated loopy_loop_config.yaml (goal, 9 completion criteria, 4 stop criteria, project-specific team_harness_system_prompt_extension) plus three workflows chained for a clean plan -> execute -> goal_check rotation: - planning: updates PLAN.md with the next 3-5 testable tasks, never writes code - execution: picks the first unchecked task, implements + tests + commits it, must_follow: planning - goal_check: verifies completion criteria against the repo, must_follow: execution Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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Summary
A worked example of a loopy-loop target project under
examples/atomic_bomberman_lol/: a browser-playable multiplayer Atomic-Bomberman-inspired game with League-of-Legends-style QWER character abilities.Config (
loopy_loop_config.yaml)atomic-bomberman-lol)docs/characters.mdkit spec)max_turns: 60,goal_check_consecutive_failures_cap: 3team_harness_agents: ["codex", "claude", "gemini"]team_harness_system_prompt_extensiondocumenting stack defaults + commit style + single-authoritative-state preferenceWorkflows (chained plan -> execute -> check rotation)
must_followplanningPLAN.mdonly; never codeexecutionplanning[ ]task, implements + tests + commits, moves to## Donegoal_checkexecutiongoal_check.jsonVerified with
loopy initgenerated the scaffold,loopy_loop_config.yamlthen rewritten for the real project.loopy coordinator+POST /registerdry-run returnedaction=run, workflow_id=planning, iteration=1(confirms preflight + must_follow graph validates cleanly).loopy statusandloopy stopexercised end-to-end. Dry-run state cleaned up before commit.Test plan
loopy coordinatorboots against this config without preflight errorplanningOPENROUTER_API_KEY— left to follow-up)