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0.1.21

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@github-actions github-actions released this 13 Apr 06:09
· 225 commits to main since this release
a05a961

What's Changed

  • Fix: ensure screen redraw only occurs when necessary and mark all widgets as dirty on window resize by @wszqkzqk in #187
  • Fix: update OpenGL ES initialization for Nintendo Switch by @wszqkzqk in #190
  • Feat: implement SDL cursor enforcement and custom cursor support by @wszqkzqk in #189
  • Fix: update mouse position handling in MouseDown function by @wszqkzqk in #198
  • Fix: use original track image dimensions for pivot calculation in reanimator by @wszqkzqk in #208
  • Fix: correct snorkel zombie speed after eating in pool by @wszqkzqk in #207
  • Fix: adjust scale handling for dancer and backup dancer zombies in ApplyBurn function by @wszqkzqk in #209
  • Fix: stabilize long-run animation and flashing counters by @wszqkzqk in #199

Full Changelog: 0.1.20...0.1.21