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0.1.22

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@github-actions github-actions released this 28 Apr 08:58
· 191 commits to main since this release
6655dc2

What's Changed

  • Fix: correct caustic UV computation in PoolEffect to match original behavior by @wszqkzqk in #210
  • Fix: correct particle freeze conditions for Grave Buster and Pool Sparkly in cutscene by @wszqkzqk in #213
  • Fix: defer LawnApp cleanup to destructor to avoid Zen Garden store close crash by @wszqkzqk in #214
  • Fix: correct Zen button layout and wave rendering by @Vector-Syobon-812 in #216
  • Fix: correct shop pagestring display and coinbank by @Vector-Syobon-812 in #217
  • Change counter fields to uint32_t for consistency in Board and PlayerInfo by @wszqkzqk in #211
  • Fix: disable vcpkg binary caching to avoid GHA token errors by @wszqkzqk in #222
  • Fix: correct flag wave countdown condition in UpdateZombieSpawning by @wszqkzqk in #221
  • Fix: prevent interaction with menu buttons during reward acquisition by @12471220 in #224
  • Fix winter melon splash on shielded zombies, balloon pool spawning, and blover wind-up by @wszqkzqk in #226
  • Fix: correct store PACKET_UPGRADE description range by @Vector-Syobon-812 in #229
  • Fix: enable texture repeat for pool caustic effect by @wszqkzqk in #215

New Contributors

Full Changelog: 0.1.21...0.1.22