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0.1.24

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@github-actions github-actions released this 06 Jun 01:51
· 155 commits to main since this release
0a491f8

What's Changed

  • Feat: suppress right-click context menu on canvas for WASM builds by @peashooter2 in #266
  • Fix: correct KillDialog mResult sentinel from -1 to 0x7FFFFFFF by @wszqkzqk in #271
  • Fix: restrict Zombiquarium floating check to placed plants only by @wszqkzqk in #273
  • Fix: correct PARTICLE_VASE render layer from TOP to GROUND by @wszqkzqk in #276
  • Fix: swap grave spawn weight in WhackAZombie by @Vector-Syobon-812 in #278
  • Fix: correct zombie velocity of dolphin-riders and plain zombies by @windbell0711 in #277
  • Fix: adjust golden sunflower trophy sparkle position upward by @wszqkzqk in #275
  • Fix: apply Dancer Zombie scale in DrawSeedType by @wszqkzqk in #268
  • Fix: disable C++ language extensions for stricter standard compliance by @wszqkzqk in #279
  • Feat: add AUR publishing workflow and split PKGBUILD variants by @wszqkzqk in #269
  • Fix: duration of STATE_SQUASH_LOOK should be 45 instead of 30 by @windbell0711 in #283
  • Fix: remove incorrect -0.5f offset in Reanimator matrix translation by @wszqkzqk in #285
  • Fix: correct Imitater tooltip string key from NOT_RECOMMEND_FOR_LEVEL to NOT_RECOMMENDED_FOR_LEVEL by @wszqkzqk in #289
  • Fix: green gap in selector screen grass after achievements slide by @wszqkzqk in #287
  • Fix: call SexyAppBase::Shutdown before early return in LawnApp::Shutdown by @wszqkzqk in #294
  • Feat: disable LIMBO_PAGE by default, enable explicitly in Arch testing PKGBUILD by @wszqkzqk in #282

New Contributors

Full Changelog: 0.1.23...0.1.24