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0.2.1

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@github-actions github-actions released this 10 Aug 06:00
· 19 commits to main since this release
b4f1ba0

What's Changed

  • Fix: correct several behaviors that differ from the original GOTY by @peashooter2 in #391
  • Fix: correct gold sunflower trophy scale and position on award screen by @wszqkzqk in #390
  • Fix: correct assorted issues in docs, issue templates, and packaging by @wszqkzqk in #393
  • Chore: enable vcpkg binary caching and cache Gradle home in CI by @wszqkzqk in #396
  • Fix: correct mind-controlled zombie tint color to match original by @wszqkzqk in #398
  • Chore: move single-user constants from headers into their .cpp files by @wszqkzqk in #399
  • Refactor: replace ClampInt/ClampFloat/ClampByte helpers with std::clamp by @wszqkzqk in #401
  • Refactor: inject default font into SexyAppBase instead of widgets reading game resources by @wszqkzqk in #402
  • Fix: correct assorted memory-safety and logic bugs in framework and game code by @wszqkzqk in #403
  • Fix: eliminate ResourceManager object-lifetime UB and modernize DataArray iteration by @wszqkzqk in #404
  • Refactor: split GameSelector slide displacement from button layout offset by @wszqkzqk in #407
  • Refactor: make GameSelector buttons child widgets by @wszqkzqk in #408
  • Fix: add missing widget background in Zombatar list screen by @peashooter2 in #411
  • Feat: tag demo files with the program version and warn on mismatch during replay by @wszqkzqk in #410
  • Fix: render Zombatar facial hair above the zombie tie by @wszqkzqk in #413
  • Chore: remove the broken, discontinued Nintendo 3DS port by @wszqkzqk in #416
  • Feat: add 32-bit MSVC (x86) Windows build and fix vcpkg CI cache invalidation by @wszqkzqk in #419
  • Chore: remove the broken ModVal runtime tuning module by @wszqkzqk in #417
  • Fix: correct Zombatar list carousel positions and clipping by @wszqkzqk in #421
  • Fix: keep iOS vcpkg ports on the declared deployment target by @wszqkzqk in #420
  • Chore: unify comment style, retab to tabs, and drop dead code by @wszqkzqk in #428
  • Fix: object lifetime races across modal waits and board lifecycle by @wszqkzqk in #424
  • Feat: add slide transition animation to Zombatar confirm screen by @wszqkzqk in #400
  • Fix: hide Zombatar portrait prev/next buttons at list boundaries by @wszqkzqk in #426
  • Fix: correct Zombatar avatar part stacking and visibility by @wszqkzqk in #430
  • Feat: add static Linux build to CI by @wszqkzqk in #432
  • Fix: use SDL's built-in iconv for the Linux static build by @wszqkzqk in #436

Full Changelog: 0.2.0...0.2.1