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Releases: wttdotm/gtalpr

GTALPR 1.0 - Official Release

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@wttdotm wttdotm released this 09 Sep 06:58

GTALPR Installation And Guide

Download the ZIP folder below to get started.

GTALPR is a single-player mod for Grand Theft Auto V Legacy. Do not use it in GTA Online. GTA V Enhanced is not supported by this beta.

INSTALLATION

IF YOU HAVE SET UP GTA MODS before

  1. Copy the files in this directory's scripts folder into your own GTA scripts folder
  2. Put the gtalpr folder from deep inside this package's mods directory into your GTA mods\update\x64\dlcpacks folder
  3. In OpenIV, add <Item>dlcpacks:/gtalpr/</Item> to the end of the list of items in mods\update\update.rpf\common\data\dlclist.xml

(NOTE: LemonUI 2.2.0 is included in this package. You can probably skip it if you already have it installed.)

IF YOU HAVE NOT SET UP GTA MODS BEFORE

Before you start:

You might see this and think "let me throw this at an AI." I promise you it will be quicker to just follow the instructions. A few testers, myself included, have found that letting an AI handle install will lead to the AI either installing a bunch of stuff it doesn't need and then confusing itself. Most of these steps are just "click download then click install" or "move this folder into this other folder." I'm sorry it's not easier, but then again we are trying to insert technology from 2026 into a game from 2013.

Game + Presave setup:

There are no Flock cameras in the prologue map, Step 3 will will let you skip the prologue missions and go right into the game.

  1. Install GTA V Legacy with Story Mode, however is easiest for you.
  2. Launch GTA V, go to Story Mode, wait for the game to load, and quit.
  3. Go to your Documents folder. In Documents\Rockstar Games\GTA V\Profiles\[Profile ID]\, paste the two files from this packages savestate folder into that folder. So you have Documents\Rockstar Games\GTA V\Profiles\[Profile ID]\SGTA50008 and Documents\Rockstar Games\GTA V\Profiles\[Profile ID]\SGTA50008.bak.
  4. Launch GTA V again, you should be in a car on a city street!
  5. Close GTA, it's time to mod.

Modding Setup:

  1. Find where your GTA folder actually lives (like, where GTAV.exe is). You are gonna copy some stuff into here. On steam this is the folder shown by Library -> Right click GTA V Legacy -> Browse Local Files.
  2. Download Script Hook V and copy all the files in the bin folder EXCEPT NativeTrainer.asi right into your GTA folder. Not the folder itself, just the files.
  3. Download ScriptHookVDotNet v3 (use the most recent nightly release here) and copy all the files that start with "ScriptHookVDotNet" into your GTA folder.
  4. Download OpenIV and install it. Once installed, open it and select the "GTA V - Windows" option, direct it to your GTA folder, go to Tools, click ASI Manager, and install OpenIV.ASI.
  5. Download and install the .NET Framework 4.8. and use either of the "Run Apps - Runtime" installers.
  6. Download and the current Microsoft Visual C++ runtime for whatever architecture you have (x64, x86, or ARM64).
  7. Restart your computer.

If you want, you can check if everything is working by loading GTA and pressing f4. If you see a command line pop up, you're in! Ignore any message that says it cant find a scripts folder, we're about to make that.

GTALPR Install:

  1. Close GTA V and go to your GTA V folder. We'll call that folder <GTA V>
  2. Copy the scripts folder from this package into the GTA V folder, so you now have <GTA V>\scripts
  3. Copy the mods folder from this package into the GTA V folder, so you now have <GTA V>\mods
  4. In your GTA folder, there is a folder called <GTA V>\update that has two files in it that we need called update.rpf and update2.rpf, copy them both into <GTA V>\mods\update alongside the existing x64 folder that is in there.
  5. Your GTAV folder should now look like this (aside from the many other files in there):
<GTA V>/
├── scripts/
│   ├── GTALPR.dll
│   ├── LemonUI.SHVDN3.dll
│   └── in_game_cameras.json
│
└── mods/
│   └── update/
│       ├── x64/
│       ├── update2.rpf/ [copied from below folder]
│       └── update.rpf/  [copied from below folder]
│
└── update/ [no changes, just for reference]
│   ├── update.rpf/
│   └── update2.rpf/
└── [The contents of ScriptHookVDotNet (~7+ files)]
└── [The contents of Script Hook V/bin (~4 files)]
  1. Open OpenIV and go to "GTA V - windows" again, turn on edit mode (at the top), and navigate to <GTA V>\mods\update\update.rpf\common\data\dlclist.xml. Right click on it and select "edit."
  2. Add <Item>dlcpacks:/gtalpr/</Item> as the last line before the closing </Paths> tag
  3. Save and you're done!

The mod should now be ready to play :) See the troubleshooting section below if you do not see a popup on the bottom left of your screen when you load into the game, right above the minimap.

PLAYING WITH THE MOD

On game startup, GTALPR should report that its camera definitions loaded.

Controls:

  • Open/close the control panel: F7.
  • Controller shortcut: hold RB and tap D-pad Up while stopped.
  • Place a camera manually with the control panel, you can also save the cameras you place so they'll persist between sessions.
  • Render and save the pictures the cameras have taken of you (and of you destroying cameras) in the PHOTOS section of the control panel.
  • See stats in the STATS section of the control panel.

Stuff you can do/toggle in settings:

  • Cameras on/off
  • Picture-taking on-off (note that this does not turn off other functionality like cop calling and shutter sound, but cameras off does)
  • Debug and line-of-sight graphics on-off
  • Toggle/change the strength of the CCTV filter on the image
  • Respawn all cameras
  • Reset Wanted meter to 0

Photo capture and Photo Lab output are stored under:

%USERPROFILE%\Pictures\GTALPR_Surveillance\Captures

Beta Testing

This is in beta, so it might be buggy, but have fun with it! Fuck around with the settings, drive around, see if you can get yourself accidentally targeted by a camera. Get into a police chase and try to get away without running into cameras. Render the pictures you've had taken and see what they look like. Go up to the mountains and see if you can get a pic in the air. Etc :)

Submit issues by DMing me anywhere (I'm @wttdotm everywhere) or by submitting an issue on this repo.

Troubleshooting

  • The script does not load (no popup above the minimap on load):
    • confirm GTALPR.dll, LemonUI.SHVDN3.dll, and in_game_cameras.json are together in the scripts folder.
    • confirm that all of the ScriptHookVDotNet files are in the GTA V folder (there should be 7+)
    • confirm that ScriptHookVDotNet.log in the GTA V folder.
    • confirm that OpenIV -> ASI Manager has OpenIV.ASI installed
  • No Flock camera models appear / "flockfragment is not valid": confirm the gtalpr DLC path and
    dlclist.xml entry exactly match the paths above.
  • Photo Lab will not capture: switch to borderless/windowed mode and keep
    GTA focused and fully visible on a monitor.

More troubleshooting information is included in the mod's menu itself!

GTALPR-beta-0907

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@wttdotm wttdotm released this 08 Sep 04:58

New in 0907

  • Added manual camera triggers
  • Assorted QOL fixes
  • Legal stuff

GTALPR Beta Installation and Testing

Download the ZIP folder below to get started.

GTALPR is a single-player mod for Grand Theft Auto V Legacy. Do not use it in GTA Online. GTA V Enhanced is not supported by this beta.

INSTALLATION

IF YOU HAVE SET UP GTA MODS before

  1. Copy the files in this directory's scripts folder into your own GTA scripts folder
  2. Put the gtalpr folder from deep inside this package's mods directory into your GTA mods\update\x64\dlcpacks folder
  3. In OpenIV, add <Item>dlcpacks:/gtalpr/</Item> to the end of the list of items in mods\update\update.rpf\common\data\dlclist.xml

(NOTE: LemonUI 2.2.0 is included in this package. You can probably skip it if you already have it installed.)

IF YOU HAVE NOT SET UP GTA MODS BEFORE

Before you start:

You might see this and think "let me throw this at an AI." I promise you it will be quicker to just follow the instructions. A few testers, myself included, have found that letting an AI handle install will lead to the AI either installing a bunch of stuff it doesn't need and then confusing itself. Most of these steps are just "click download then click install" or "move this folder into this other folder." I'm sorry it's not easier, but then again we are trying to insert technology from 2026 into a game from 2013.

Game + Presave setup:

There are no Flock cameras in the prologue map, this will let you skip the prologue missions and go right into the game.

  1. Install GTA V Legacy with Story Mode, however is easiest for you.
  2. Launch GTA V, go to Story Mode, wait for the game to load, and quit.
  3. Go to your Documents folder. In Documents\Rockstar Games\GTA V\Profiles\[Profile ID]\, paste the two files from this packages savestate folder into that folder. So you have Documents\Rockstar Games\GTA V\Profiles\[Profile ID]\SGTA50008 and Documents\Rockstar Games\GTA V\Profiles\[Profile ID]\SGTA50008.bak
  4. Launch GTA V again, you should be in a car on a city street!
  5. Close GTA, it's time to mod.

Modding Setup:

  1. Find where your GTA folder actually lives (like, where GTAV.exe is). You are gonna copy some stuff into here. On steam this is the folder shown by Library -> Right click GTA V Legacy -> Browse Local Files.
  2. Download Script Hook V and copy all the files in the bin folder EXCEPT NativeTrainer.asi right into your GTA folder. Not the folder itself, just the files.
  3. Download ScriptHookVDotNet v3 (use the most recent nightly release here) and copy all the files that start with "ScriptHookVDotNet" into your GTA folder.
  4. Download OpenIV and install it. Once installed, open it and select the "GTA V - Windows" option, direct it to your GTA folder, go to Tools, click ASI Manager, and install OpenIV.ASI.
  5. Download and install the .NET Framework 4.8. and use either of the "Run Apps - Runtime" installers.
  6. Download and the current Microsoft Visual C++ runtime for whatever architecture you have (x64, x86, or ARM64).
  7. Restart your computer.

If you want, you can check if everything is working by loading GTA and pressing f4. If you see a command line pop up, you're in! Ignore any message that says it cant find a scripts folder, we're about to make that.

GTALPR Install:

  1. Close GTA V and go to your GTA V folder. We'll call that folder <GTA V>
  2. Copy the scripts folder from this package into the GTA V folder, so you now have <GTA V>\scripts
  3. Copy the mods folder from this package into the GTA V folder, so you now have <GTA V>\mods
  4. In your GTA folder, there is a folder called <GTA V>\update that has two files in it that we need called update.rpf and update2.rpf, copy them both into <GTA V>\mods\update alongside the existing x64 folder that is in there.
  5. Your GTAV folder should now look like this (aside from the many other files in there):
<GTA V>/
├── scripts/
│   ├── GTALPR.dll
│   ├── LemonUI.SHVDN3.dll
│   └── in_game_cameras.json
│
└── mods/
│   └── update/
│       ├── x64/
│       ├── update2.rpf/ [copied from below folder]
│       └── update.rpf/  [copied from below folder]
│
└── update/ [no changes, just for reference]
│   ├── update.rpf/
│   └── update2.rpf/
└── [The contents of ScriptHookVDotNet (~7+ files)]
└── [The contents of Script Hook V/bin (~4 files)]
  1. Open OpenIV and go to "GTA V - windows" again, turn on edit mode (at the top), and navigate to <GTA V>\mods\update\update.rpf\common\data\dlclist.xml. Right click on it and select "edit."
  2. Add <Item>dlcpacks:/gtalpr/</Item> as the last line before the closing </Paths> tag
  3. Save and you're done!

The mod should now be ready to play :) See the troubleshooting section below if you do not see a popup on the bottom left of your screen when you load into the game, right above the minimap.

PLAYING WITH THE MOD

On game startup, GTALPR should report that its camera definitions loaded.

Controls:

  • Open/close the control panel: F7.
  • Controller shortcut: hold RB and tap D-pad Up while stopped.
  • Place a camera manually with the control panel, you can also save the cameras you place so they'll persist between sessions.
  • Render and save the pictures the cameras have taken of you (and of you destroying cameras) in the PHOTOS section of the control panel.
  • See stats in the STATS section of the control panel.

Stuff you can do/toggle in settings:

  • Cameras on/off
  • Picture-taking on-off (note that this does not turn off other functionality like cop calling and shutter sound, but cameras off does)
  • Debug and line-of-sight graphics on-off
  • Toggle/change the strength of the CCTV filter on the image
  • Respawn all cameras
  • Reset Wanted meter to 0

Photo capture and Photo Lab output are stored under:

%USERPROFILE%\Pictures\FlockSurveillance\Captures

Beta Testing

Have fun with it! Fuck around with the settings, drive around, see if you can get yourself accidentally targeted by a camera. Get into a police chase and try to get away without running into cameras. Render the pictures you've had taken and see what they look like. Go up to the mountains and see if you can get a pic in the air. Etc :)

Troubleshooting

  • The script does not load (no popup above the minimap on load):
    • confirm GTALPR.dll, LemonUI.SHVDN3.dll, and in_game_cameras.json are together in the scripts folder.
    • confirm that all of the ScriptHookVDotNet files are in the GTA V folder (there should be 7+)
    • confirm that ScriptHookVDotNet.log in the GTA V folder.
    • confirm that OpenIV -> ASI Manager has OpenIV.ASI installed
  • No Flock camera models appear / "flockfragment is not valid": confirm the gtalpr DLC path and
    dlclist.xml entry exactly match the paths above.
  • Photo Lab will not capture: switch to borderless/windowed mode and keep
    GTA focused and fully visible on a monitor.