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Added
Added bundled solve.process steps for BFS, Greedy Best-First, and A* so
visualizers can atomically track the active node and all cells added to the
logical frontier. DFS continues to emit solve.expand steps.
Added precise multi-frontier Studio animations for BFS, Greedy Best-First,
and A*, matching the path, head, sub-path, and frontier visual language used
by Prim and Random Traversal.
Changed
Mazely Studio now keeps an active solve visualization on the canvas when
switching to Generate, until a generation run or step actually begins.