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v1.0.0

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@github-actions github-actions released this 19 May 14:20
· 0 commits to 6f5e4ce4ff55f0cee520f70d1e35dc39886f65ae since this release

🌱 Initial release.

Changed

  • Increase the range of the square fill color (29c4721) - (Stefano Cuizza)
  • Cap the maximum number of players at 16 (cceac38) - (Stefano Cuizza)
  • Server is now in charge of assigning the size to the player on join (582a864) - (Stefano Cuizza)
  • Check that the player is inside the perimeter of the screen (12a8f04) - (Stefano Cuizza)
  • Do server side check on player position (dd2d279) - (Stefano Cuizza)
  • Pass the packet identity and server state to server filters (5fe42dc) - (Stefano Cuizza)
  • Pass the packet identity and server state to server filters (3113021) - (Stefano Cuizza)
  • Randomize player spawn point (1d3d8a2) - (Stefano Cuizza)
  • When hosting, print the server token on screen (44c5312) - (Stefano Cuizza)
  • Player position is now a pair of floats (75817c8) - (Stefano Cuizza)

Added

  • Add the ability to use tokens to connect to a server (a928a0e) - (Stefano Cuizza)
  • Add a CLI to the package (edc566f) - (Stefano Cuizza)
  • Add online multiplayer (2deecf6) - (Stefano Cuizza)
  • Add first game demo (36e33c1) - (Stefano Cuizza)
  • Add position filter to the server (e3941f4) - (Stefano Cuizza)
  • Add position filter to the server (0a4991e) - (Stefano Cuizza)
  • Add player collision (a4ce8e7) - (Stefano Cuizza)

Fixed

  • Player can now stop moving (d0a52a2) - (Stefano Cuizza)
  • Squares can now move in multiplayer (2a565d4) - (Stefano Cuizza)
  • Remove wrong imports (ececdf7) - (Stefano Cuizza)
  • Update position filter (a871276) - (Stefano Cuizza)
  • Call super().update() instead of self.update() (c4b8f40) - (Stefano Cuizza)
  • Refer to new BOUNDS constant (2070bef) - (Stefano Cuizza)
  • Add size when building JoinPacket from attributes (4fb8a09) - (Stefano Cuizza)
  • Update __blit__ variable after attributes update (acfbffd) - (Stefano Cuizza)
  • Use correct player size in position filter (33d6328) - (Stefano Cuizza)
  • Make sure new player spawns inside the perimeter of the screen (aff0fe5) - (Stefano Cuizza)
  • Remove MESSAGE packets from server whitelist (72d2655) - (Stefano Cuizza)