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Compdata Limits
Aranaktu edited this page Jun 1, 2026
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Live Editor provides a solution for editing compdata limits that are hardcoded in the game's executable.
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Download LIVE_EDITOR_LIMITS.json file
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Edit the file as you need
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In FIFA Editor Tool put it
dlc\dlc_FootballCompEng\dlc\FootballCompEng\data\compdatalegacy directory or in Live Editor inC:\FC 26 Live Editor\mods\legacy\dlc\dlc_FootballCompEng\dlc\FootballCompEng\data\compdata
Default Limits for FC 26 v1.6.0
LIVE_EDITOR_LIMITS.json already contains default limits
| Variable Name | Default Value | Source File |
|---|---|---|
| MAX_FCEDATA_ACTIVETEAMS | 64 | activeteams.txt |
| MAX_FCEDATA_ADVANCEMENT | 4500 | advancement.txt |
| MAX_FCEDATA_COMPAVGS | 115 | compids.txt |
| MAX_FCEDATA_COMPOBJECTS | 2500 | compobj.txt |
| MAX_FCEDATA_COMPTEAMS | 500 | initteams.txt |
| MAX_FCEDATA_FIXTURES | 5000 | ? |
| MAX_FCEDATA_SCHEDULING | 8500 | schedule.txt |
| MAX_FCEDATA_SCRIPTFUNCS | 1020 | tasks.txt |
| MAX_FCEDATA_SETTINGS | 5500 | settings.txt |
| MAX_FCEDATA_STAGEADVANCE | 115 | ? |
| MAX_FCEDATA_STANDINGS | 6000 | standings.txt |
| MAX_FCEDATA_STATISTICS | 2400 | ? |
| MAX_FCEDATA_WEATHER | 420 | weather.txt |
| MAX_FCEDATA_OBJECTIVES | 670 | objectives.txt |
| MAX_FCEDATA_STADIUM | 100 | ? |
| MAX_FCEDATA_DEEPSIM | 50 | ? |
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Do I always need Live Editor to make this work?
- Yes. The entire logic is implemented in Live Editor. If you play without Live Editor, the game will use its original code.
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How can I know the file is loaded properly?
- Load into career mode and check live editor log file. When LE will load the file you should see this entry
10:09:12.824584 INFO Load LIVE_EDITOR_LIMITS.json -
How can I know the limit has changed?
- Load into career mode and check live editor log file. Example log entry
10:09:33.600394 INFO Set New Compdata Max Items for STANDINGS: 6000 -> 6500 10:09:33.600799 INFO Set New Compdata Max Items for OBJECTIVES: 670 -> 800
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