Quest Home Editor v0.10.0
Renamed to Quest Home Editor with a clearer, fully-localized UI.
Highlights
- Clearer header buttons — the confusing
Blender ->/-> Blenderare now Export glTF / Import glTF, each with a tooltip. - Tooltips everywhere — every header menu, tab, viewport pill, and Logcat control now explains itself on hover.
- Photoshop-style dockable panel — grab the grip on the tab strip and drag the tool panel to dock LEFT or RIGHT (drop-zone highlights show where it lands). The misclick-prone
<<is gone. - Cleaner empty session — with no home loaded, the dock button and timeline bar are hidden; just drag a file in (or use the Logcat tab).
- New app icon (transparent).
- Full 15-language UI — every user-facing string is translated into Chinese, Spanish, French, German, Italian, Portuguese, Dutch, Polish, Turkish, Vietnamese, Russian, Ukrainian, Japanese, Korean, and Arabic. Translations live in source (
lang/strings.py) and are baked into the binary — no external dependency.
Downloads
Windows (any 64-bit CPU — SSE4.1):
Quest-Home-Editor-windows-x64.exe— the editor.Quest-Home-Editor-windows-x64.zip— same exe + bundled UI font (for PCs without Segoe/Arial).
Linux (x86-64) — community build by @TheMysticle 🙏:
Quest-Home-Editor-linux-x64— the binary (chmod +xit and run).Quest-Home-Editor-linux-x64.tar.gz— binary + UI font bundled.
A Vulkan-capable GPU is required. Put adb (Windows: adb.exe + AdbWinApi.dll + AdbWinUsbApi.dll) beside the binary to install onto a headset.
🙏 Thanks
- @TheMysticle (Oliwier Krawczyk) — Linux build support (Makefile / build script / Docker), the NVIDIA Vulkan
-13pipeline fix (multiview guard on desktop — also helps NVIDIA on Windows), Linux font fallbacks (Noto / Liberation / Cantarell), and CLI--help+ relative-asset probing. (PR #14)