Releases: xMcacutt-Archipelago/Archipelago-UnfairFlips
Releases · xMcacutt-Archipelago/Archipelago-UnfairFlips
v1.2.1
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Client - Please use v1.4.0+
What's New?
Removed puml code halting some generations from protected directories
v1.2.0
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Client - Please use v1.4.0+
What's New?
Add total flips to log when pressing archipelago icon
Fix some generation failures at high head count
Redo all logic math
Relabel max heads chain
Fix UT bugs
v1.1.0
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Client - Please use v1.3.0+
What's New?
Big overhaul attempts to fix scaling issues
Moved to breakinfinity.cs to fix negative wrap around issues
Removed money cap
Fixed all generation failures
Cost of items is calculated on the client
More requirements needed to reach gates
Energy link removed due to money cap being removed
This build may be unstable in the late game.
v1.0.4
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Client - Please use v1.2.0+
What's New?
Added option to add autoflip items to the pool
Forced autoflip button to be hidden when unavailable
Added new archipelago icon
Fixed money simulation to make generation faster
Raised minimum starting heads chance to 10
Raised minimum flip difficulty to 50
Lowered maximum heads required from 50 to 30
Fixed most generation failures
Fixed unit test failures
v1.0.3
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What's New?
Added Energy Link to allow money above the max cap to not be wasted
Fixed generation failures in large player count generations
v1.0.2
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1.0.2
Add option to set logic difficulty
Reduce generation fill errors
Increase initial money cap
Increase maximum heads chance
v1.0.1
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Merge pull request #1 from itepastra/main
add multiple shop levels to each gate index level
v1.0.0
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v1.0.0