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SceneNavi v1.0 Beta 9

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@xdanieldzd xdanieldzd released this 07 Apr 03:02
· 39 commits to master since this release

v1.0 Beta 9 ("You've Got Shaders In My Fixed Functions!")

  • Added new GLSL-based combiner emulation, still missing certain rendering details (ex. automatic texture-coordinate generation for reflections)
  • Added support for anti-aliasing and mipmapping in renderer; can be toggled from menu
  • Changed application configuration to use Nini library instead of .NET Properties.Settings
  • Fixed various bugs; combiner inaccuracies, display list caching, Scene TreeView generation, mesh header types, etc.
  • Added experimental help system, displays help string in status bar when hovering over menu items; still needs work
  • Various other OpenGL-related changes and additions (ex. extension checks)
  • Various minor GUI changes (ex. status bar appearance, Options menu arrangement)