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Releases: xesdoog/object-spawner

Object Spawner v1.3

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@xesdoog xesdoog released this 26 Jun 22:44
960125b

V1.3 Changelog:

  • Added b3258 objects.

Object Spawner v1.2

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@xesdoog xesdoog released this 14 May 22:41

V1.2 Changelog:

  • Only require one additional file.
  • Add a check for crash objects as well as those blocked by R* and notify the user.

Object Spawner v1.1-Hotfix

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@xesdoog xesdoog released this 13 May 11:09

V1.1 Hotfix:

  • Stop object preview when the UI is closed.
  • Automatically cleanup spawned objects from the dropdown list if an object gets removed in another way other than the script itself (delete gun for example).

Object Spawner v1.1

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@xesdoog xesdoog released this 12 May 15:56

V1.1 Changelog:

  • Added object preview.
  • Player List now identifies friends in the session.
  • Added object rotation to Edit Mode.

Object Spawner v1.0-Release

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@xesdoog xesdoog released this 09 May 18:42

V1.0-Rel

Initial release version.

  • Added the ability to choose between custom objects and every object in the game.
  • Manually select objects to attach/detach/delete.
  • Attaching objects to other players officially removed.

Object Spawner v0.4.1-beta

Pre-release

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@xesdoog xesdoog released this 07 May 16:41

V0.4.1-Beta

  • Temporarily disabled the ability to attach objects on other players. The feature will be reworked then added back.
  • Fixed a crash issue.

Object Spawner v0.4-beta

Pre-release

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@xesdoog xesdoog released this 09 Apr 02:54
Update object_spawner.lua

- New buggy features. Because I'm dumb.