v0.5.32
- Add requestImage() - Add texture(), textureMode(), and textureWrap() - Add loadPixels(), updatePixels(), and pixels() - Add curveVertex(), bezierVertex(), and quadraticVertex() - Add beginContour() and endContour() - Add createFont(), loadFont(), and Font.list() - Add Shape#setFill - vertex() can teke UV parameters - vertex() records the fill color - Drawing shapes with texture is affected by tin() instead of the fill()