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v1.21.3
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1.21.3 (2026-02-25)
Bug Fixes
accessibility: add pointer fast-path in Element.Equal to avoid CGo on cache hits (#438 ) (1a2a3f8 )
accessibility: use nil instead of empty slice for leaf node children (#437 ) (a422f9a )
bridge: avoid temporary NSString allocation in prefix matching loops (#435 ) (32451f4 )
bridge: use NSSet for O(1) lookup in NeruDrawIncrementGrid removal pass (#436 ) (5fb5551 )
eventtap: replace dispatch_sync with os_unfair_lock for hotkey lookup (#433 ) (029b767 )
gc: replace runtime.ReadMemStats with runtime/metrics to avoid STW pause (#439 ) (3c97f48 )
grid: gate runtime.ReadMemStats behind debug log level in DrawGrid (#441 ) (d94227f )
grid: reuse Grid.Index() in drawGridIncrementalStructural instead of rebuilding maps (#445 ) (0ea1493 )
hints: avoid map allocation in hintsAreStructurallyEqual on hot path (#442 ) (2b239bf )
hints: remove element caching from HintService (#444 ) (cb45be1 )
hints: replace fmt.Sprintf map keys with image.Point in drawHintsIncrementalStructural (#443 ) (b495951 )
overlays: cache hint labels and add drawMu to prevent use-after-free across all overlays (#434 ) (30243d9 )
overlay: use dirty-rect partial redraw for match-prefix-only updates (#431 ) (2ca0373 )
overlay: use system font as default, cache NSFont, and improve font resolution (#446 ) (5f5c08a )
tree: add sync.Pool for TreeNode to reduce GC pressure (#440 ) (b4e9290 )
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