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Inverted Controls setting and new eadk
Pre-release
Pre-release
What's Changed
- Add reverse controls settings by @yannis300307 in #53
- Use the new Rust template by @yannis300307 in #54
What does that mean?
- Complete rewrite of EADK for a much cleaner codebase and MIT License with built-in support for the storage.
- Now the simulator can store files just like the actual calculator.
- New settings menu with an "Inverted controls" setting.
- A fully-automatic installer script is now available for Debian users (Not widely tested, use it at your own risks). See README.
- The player head rotation is now saved correctly.
Full Changelog: v0.1.4...v0.1.5
The worlds created in the last version should be compatible.
This version will reset your settings!