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OpenCaptive v1.1.127

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@github-actions github-actions released this 14 Aug 08:57
· 108 commits to main since this release

v1.1.127 (2026-08-14)

Added

  • (Liberation) fnt_blit_glyph/fnt_blit_text render the authentic
    decoded font, with tests pinning ink/shadow placement, scaling, advance
    width, and clipping against the real glyph data.

Changed

  • (Liberation) Building-interaction dialogue, choice labels, the NPC
    indicator, and the shop line now draw with the real 0Liberation.FNT instead
    of the invented simple_font, so authentic letterforms — lowercase included —
    appear on the live path. The invented font remains only as a fallback for a
    source with no recovered font hash (the Amiga floppies).
  • (Liberation) The shop shows the authentic item-database name for each item
    it stocks (id 18 = PISTOL, 21 = RIFLE, 30 = MONO-CANNON…) instead of a
    parallel table of invented product names that had been propagating into the
    purchase message and the player's inventory.

Removed

  • (Liberation) The invented shop product-name table and, effectively, the
    decoded-but-unused status of the real font.