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(Liberation)fnt_blit_glyph/fnt_blit_text render the authentic
decoded font, with tests pinning ink/shadow placement, scaling, advance
width, and clipping against the real glyph data.
Changed
(Liberation) Building-interaction dialogue, choice labels, the NPC
indicator, and the shop line now draw with the real 0Liberation.FNT instead
of the invented simple_font, so authentic letterforms — lowercase included —
appear on the live path. The invented font remains only as a fallback for a
source with no recovered font hash (the Amiga floppies).
(Liberation) The shop shows the authentic item-database name for each item
it stocks (id 18 = PISTOL, 21 = RIFLE, 30 = MONO-CANNON…) instead of a
parallel table of invented product names that had been propagating into the
purchase message and the player's inventory.
Removed
(Liberation) The invented shop product-name table and, effectively, the
decoded-but-unused status of the real font.