Document verified Captive runtime boundary
Document authentic Captive verification boundary
Document normal interactive Captive DOSBox launch
Update GitHub wiki for v1.1.126
docs: update wiki for v1.1.99 release
Update wiki for OpenCaptive v1.1.91
Add CLI Reference, Controls, Custom Features pages; update version to v1.1.83
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Update wiki for v1.1.79 release
Add complete disassembly reference pages for Captive DOS and Liberation CD32
Captive: PRNG algorithms, 25 creature types with HP/category/speed tables,
combat formulas, XP/leveling system, 46+ items with type codes and damage
tables, map generation (CA + architect), spawn system, 19-cell viewport
renderer with occlusion rules, OPL2 instrument patches and 49 SFX bytecodes,
name generation syllables, all game strings. All with binary offsets.
Liberation: city generation (dual-layer 64x64 grid), X3G 3D vector format
(FORM O3DG/VCDO/EXVL/PLST), VGM/IMG/FNT/ANIM file formats, 3D polygon
renderer parameters, text expansion engine with control codes, NPC system,
shop/bar mechanics, plot generation, 35 first names, 32 last names,
German city syllables, all building types. All with binary offsets.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add per-platform installation pages with sideloading guides
New wiki pages for Linux, macOS, Windows, iOS, and Android.
iOS page covers AltStore, SideStore, Sideloadly, Apple Configurator, and Xcode.
Android page covers APK sideloading, ADB, Play Protect, and Obtainium auto-updates.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Update version to v1.1.65
Comprehensive wiki update — 15 pages, 5 new, 4116 lines total
Updated all existing pages with v1.1.64 content.
New: Start Menu, Save and Load, Internationalization,
Mission Flow, Energy and Body Parts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Comprehensive wiki update with game data, file formats and preservation
Document verified game data and parity boundaries