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Incineration
GitHub Action edited this page Aug 17, 2026
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Incineration is the process of destroying blocks with fire to yield specific item drops, defined by the chymistry:burning recipe type.
When a block in the world is destroyed naturally by fire, the mod's custom checkBurnOut logic verifies if the block is a valid input for a chymistry:burning recipe. If a match is found, there is a chance (defined by the recipe) that the block will drop the recipe's specified output item as an entity.
To mitigate server performance issues caused by mass block burning, item entities generated via this process utilize custom lifecycle logic:
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Despawn Rate: The dropped items despawn after exactly 30 seconds (600 ticks), significantly faster than the vanilla 5-minute timer. This value is configurable via
chymistry-server.tomlunderash_despawn_ticks. -
Proximity Checks: The fire will only drop the items if a player is detected within a 64-block radius at the time the block burns out. If no player is present, the output is discarded. This can be toggled via the
require_player_for_ashconfig option. - Invulnerability: Items dropped by this process are marked as invulnerable so they are not immediately destroyed by the fire that generated them.
The following items can be generated via Incineration:
Drop from any burning block in the #minecraft:logs tag. (70% chance to drop 1x Ash)

Chymistry is open-source and licensed under the GPLv3 License.
Proudly developed for the CurseForge ModJam 2026.
Report an Issue • Source Code • CurseForge • Modrinth
Proudly developed for the CurseForge ModJam 2026.
Report an Issue • Source Code • CurseForge • Modrinth