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Releases: yoep/AutomaticRoadblock

0.8.1

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@yoep yoep released this 10 Dec 09:44

Features

  • Added Italian translation
  • Added Russian translation

Bug fixes

  • Updated RageNativeUI to latest version
  • Fixed integrations not working correctly

0.8.0

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@yoep yoep released this 15 Oct 14:26

Features

  • Improved performance & plugin impact on game performance
  • Units that joined the pursuit, while not allowed, do not longer despawn
  • Roadblocks now detect if a suspect has crashed to go in for an arrest

0.7.5

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@yoep yoep released this 15 Oct 10:16

Features

  • Added German localization

0.7.4

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@yoep yoep released this 14 Oct 18:21

Features

  • Improved instances release process
  • Improved cancelling of tasks when releasing instances

Bug fixes

  • Moved all model data related tasks to async Game threads

0.7.3

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@yoep yoep released this 14 Oct 15:06

This release mostly contains additional troubleshooting information.

Troubleshooting

  • Added model data validation before loading models
  • Added additional debug logging statements

0.7.2

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@yoep yoep released this 13 Oct 19:16

Bug fixes

  • Fixed an issue in cases where cops are unable to arrest a suspect
  • Fixed An issue with asset loading in memory when going on-duty

v0.7.1

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@yoep yoep released this 30 Sep 11:08

Bug fixes

  • Handled missing dependencies gracefully
  • Fixed crash on invalid localization files

Road closure

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@yoep yoep released this 10 Feb 07:30

Features

  • Added road closure feature
    • Automatically places roadblocks along the road (stops at first intersection)
    • Automatically closes all roads towards an intersection if called at an intersection
    • Redirects traffic away from the road (same functionality as LSPDFR "close road" feature)
  • Added animations for cops within manual placement
  • Improved mod API for integrations

Bug fixes

  • Fixed spike strips deploying too late
  • Fixed issue of spike strips hit not counting as a roadblock hit
  • Fixed traffic not being redirected correctly
  • Fixed issue were roadblocks where placed in alleys
  • Fixed issue of traffic redirections crashing when the spawned vehicle becomes invalid
  • Fixed issue of roadblocks closing the wrong way on one way traffic roads

0.6.0

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@yoep yoep released this 10 Feb 07:32
Bump version: 0.5.8 → 0.6.0