Releases: yofca1/tavernquest
Releases · yofca1/tavernquest
Release list
TavernQuest v0.9.0 — From Cell to Crown
TavernQuest v0.9.0 — From Cell to Crown
The extension source is now directly installable from the repository root.
- 28 prison rooms followed by wilderness, camp, Greywatch Keep, and a throne room.
- Five introductory rooms; later inventory mechanisms, social choices, and alternative routes.
- Major characters at rooms 7, 14, 21, and 28; qualifying companions follow the player after escape and retain memories.
- Patrol changes with a fallback route and one-time efficiency rewards after room 15.
- Foraging, trade, scouting, repairs, recruitment, coronation, taxation, and grain relief through atomic resource transactions.
- Gradual UI unlocks and discovered provincial reports.
- Game, Cinematic, and Novel prose profiles with a preset authority contract.
- Saved-scenario selection preserved on reload; status text rendered safely; hidden/remote inspection and remote code entry rejected.
Validation covers a complete campaign route through grain relief, overdrafts, remote and hidden objects, patrol fallback, and reward replay protection, alongside the original engine suite and 1,000-turn fuzz check.
The kingdom is an initial management loop. Warfare, succession, autonomous provincial economies, and broad faction simulation remain future work. FF, Writer’s Block, and Marinara compatibility is a prose/authority contract, not a certified importer. Live SillyTavern testing is still outstanding.
The existing AGPL-3.0 repository license is preserved; the original archive notice is retained for attribution.