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Troubleshooting
Yo_Fred edited this page Aug 21, 2026
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- Confirm CPM Visual Bridge and CPM are installed on the client.
- Confirm the relevant integration is enabled in
cpmvisualbridge-client.toml. - Check that the renderer is listed on Supported Integrations.
- Restart the client after changing the mod list.
Keep performance.adaptiveSandevistanDensity enabled. Complex CPM models are more expensive when a trail renders many copies at once.
This is a known Beta limitation. Third-person ability animation support is available, but the separate GeckoLib first-person hand renderer is still under development.
Disable only the affected integration in the client config. The target mod should return to its original renderer while the other integrations remain active.
Include:
- Minecraft, NeoForge, CPM, and CPM Visual Bridge versions
- The affected target mod and its version
- CPM model type
- Singleplayer or multiplayer
- First-person or third-person view
- Reproduction steps
latest.log- A screenshot or short recording when possible
Report issues through the GitHub issue tracker or the official Discord community.