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Releases: yourShika/yourShika-Backpacks

yourShika Backpack's v1.3.0

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@github-actions github-actions released this 20 Jul 14:30
f6b3347

What's Changed

  • v1.3.0 – Minecraft/Paper 26.2 support by @yourShika in #5

Full Changelog: v1.2.3...v1.3.0

yourShika Backpack's v1.2.3

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@github-actions github-actions released this 11 Jul 11:23
abafae3

What's Changed

  • v1.2.3 – bind Restock & Feeding upgrades to their prepared Oraxen textures by @yourShika in #4

Full Changelog: v1.2.2...v1.2.3

yourShika Backpack's v1.2.2

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@github-actions github-actions released this 11 Jul 10:14
0ce8b09

What's Changed

  • v1.2.2 – complete Polish translation (full en/de/pl parity) by @yourShika in #3

Full Changelog: v1.2.1...v1.2.2

yourShika Backpack's v1.2.1

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@github-actions github-actions released this 11 Jul 10:05
49d7338

What's Changed

  • v1.2.1 – all languages (en/de/pl) via config, translations safe across updates by @yourShika in #2

Full Changelog: v1.2.0...v1.2.1

yourShika Backpack's v1.2.0

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@github-actions github-actions released this 11 Jul 09:06
d6e7962

What's Changed

  • v1.2.0 – async storage cache, new upgrades, QoL & dupe fixes by @yourShika in #1

New Contributors

Full Changelog: v1.1.3...v1.2.0

yourShika Backpack's v1.1.3

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@github-actions github-actions released this 05 Jul 16:57

Full Changelog: v1.1.2...v1.1.3

yourShika Backpack's v1.1.2

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@yourShika yourShika released this 03 Jul 15:26

✨ v1.1.2

🧲 Magnet toggle

Switch the magnet pull on/off per player with /bp magnet on|off (no argument toggles). A short chat message confirms the new state. The toggle also gates the Advanced Pickup vacuum.

🚫 One Magnet / one Pickup backpack at a time

You can own as many backpacks with Magnet/Pickup upgrades as you like, but only one Magnet backpack and one Pickup backpack may be active in your inventory. Carrying more auto-disables that upgrade family until only one remains — preventing duping and odd behaviour — with a throttled action-bar notice.

🧪 Pickup filter (NBT / custom-item aware)

The Pickup upgrade now has a filter menu, just like the Compacting filter. Only the items you place there are pulled straight into the backpack. Matching is NBT-exact (ItemStack#isSimilar), so custom items / custom NBT can be whitelisted precisely. An empty filter picks up everything. Open it from the new Pickup Filter button in the backpack menu.

Storage note: adds a pickup_filter column (SQLite auto-migrates) / pickup-filter YAML key — existing data is untouched.


Installation: drop yourShika-Backpacks-1.1.2.jar into plugins/ on Paper 26.1.2 (Java 25).

Full Changelog: v1.1.1...v1.1.2

yourShika Backpack's v1.1.1

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@yourShika yourShika released this 02 Jul 15:12

🐞 v1.1.1

🔄 Textures update after /oraxen reload

After redeploying assets (/bp assets redeploy) and reloading Oraxen (/oraxen rl all), freshly added/changed textures didn't apply to crafted, given or /bp info items — the plugin kept serving its cached item models until you toggled the module off and on.

The plugin now listens for Oraxen's OraxenItemsLoadedEvent and auto-resyncs its canonical upgrade/function items, carried backpacks and placed models one tick after a reload. New textures apply immediately — no module toggle needed.

🧍 Placed models follow the module state

Disabling the Oraxen module (or removing Oraxen entirely) left placed backpack 3D models standing in the world, which would render as a missing texture once Oraxen is gone. Placed models now fall back to the vanilla look when the hook is off — refreshed on module toggle/reload for loaded displays, and automatically via EntitiesLoadEvent when their chunks load (so displays in other chunks and after an Oraxen removal self-correct).


Installation: drop yourShika-Backpacks-1.1.1.jar into plugins/ on Paper 26.1.2 (Java 25), then run /oraxen reload.

Full Changelog: v1.1.0...v1.1.1

yourShika Backpack's v1.1.0

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@yourShika yourShika released this 02 Jul 14:58

✨ v1.1.0

🎒 Soulbound Upgrade (new)

A new functional upgrade with its own Oraxen texture. A backpack with this upgrade stays with you when you die instead of dropping, and you keep it after respawn.

  • Dupe-safe next to grave/deadbody plugins: the death handler runs at LOWEST priority and removes soulbound backpacks from the death drops before grave plugins read them. Backpack content lives server-side by ID, so even a stray copy would share the same storage (no content dupe). A per-player instance guard prevents double-restore, with a join fallback for relog-while-dead.
  • Recipe: Totem of Undying + Soul Soil around Upgrade Leather (configurable).

🎨 Carried backpack now uses your colors (fix)

The carried/held Oraxen backpack baked the tier color into its overlay layer, which sits on top and hid the tinted base (main color) and the swapped accent — e.g. an Emerald backpack stayed green, and dyeing the accent didn't fully show. The overlay is now neutral / tier-independent, so the body takes your main color (dyeable base) and the accent variant colors the straps/pockets — the same principle as the v1.0.9 fix for placed backpacks.

Resource-pack change – run /oraxen reload once after updating. Existing backpacks refresh automatically on open/join.

🧹 Chores

  • Oraxen asset-version 6 → 7, config-version 8 → 9 (auto-migrates; old config backed up).

Installation: drop yourShika-Backpacks-1.1.0.jar into plugins/ on Paper 26.1.2 (Java 25), then run /oraxen reload.

Full Changelog: v1.0.9...v1.1.0

yourShika Backpack's v1.0.9

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@github-actions github-actions released this 29 Jun 15:11

Full Changelog: v1.0.8...v1.0.9