Skip to content

v0.2.0

Choose a tag to compare

@yozander2009-stack yozander2009-stack released this 23 Oct 10:09
· 19 commits to main since this release

Metroid Dread — recompiled for PC, v0.2.0

You need your own dumped copy of Metroid Dread 2.1.0: setup asks for it and builds the game on your PC.

New

  • Skip any cutscene (Gameplay, off by default): hold − for a moment, or press + then −, to skip any cutscene
    the game lets you skip, even the first time, and the story pages at the start of a new game. A "Hold (−) to skip"
    prompt in the game's own font shows in the top-left corner (OpenGL and Native Vulkan).
  • FPS counter toggle (Play screen > Gameplay, and the in-game menu).
  • Add to Steam (Play screen): adds the game to Steam as a non-Steam game, with its icon.
  • New program icon.
  • Mouse free aim while the aim button is held.

Fixed

  • 30 FPS cutscenes no longer stutter: their frames are now shown at an even 33.3 ms (they ranged 17–42 ms on
    high-refresh screens).
  • 4× resolution lighting: no more dotted grid in the glow.
  • Audio: the game's reverb effect is now emulated (sounds sent to it used to play dry and 4× too loud).

Diagnostics

  • performance.txt now lists every frame over 50 ms (was 120 ms) with where the time went. Please include it with
    bug reports about stutter.

System requirements (measured)

  • The game itself uses about 2.7 GB of memory, plus about 1 GB for the runtime, code and graphics driver:
    8 GB of RAM recommended. 4 GB PCs run but pause much longer on loads.
  • OpenGL 4.3 graphics. Intel Iris Xe integrated graphics holds 60 FPS in most of the game at 1×.

Program icon: Metroid icon created by Smashicons - Flaticon.

DISCLAIMER: AI was used.