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v1.6.0

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@github-actions github-actions released this 13 Jul 03:29
297c28e

What's Changed

  • Fix TestRunner hang when the test framework aborts a run by @yucchiy in #159
  • feat: add Scene.Screenshot2D / Scene.Screenshot3D commands by @paq in #152
  • Add dirtyAction policy to scene-affecting and test run commands by @yucchiy in #160
  • Release v1.6.0 by @yucchiy in #161

Full Changelog: v1.5.0...v1.6.0

Behavior change (action may be required)

Commands that would drop unsaved scene changes — Scene.Open/Scene.New (single mode), Scene.Close, and TestRunner.RunEditMode/RunPlayMode — now fail by default when a dirty scene is affected, instead of letting Unity discard the changes silently or show a blocking save dialog (#154, #160).

  • Pass dirtyAction: "save" to save the scenes first, or dirtyAction: "discard" (scene commands only) to proceed without saving.
  • Scene.Save now rejects untitled scenes unless saveAsPath is given.
  • Scripts that relied on the previous silent-discard behavior need to opt in explicitly with dirtyAction.