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Releases: yuukajii/UnrealWcwMemoryMonitor

v0.1.0 Beta

v0.1.0 Beta Pre-release
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@yuukajii yuukajii released this 24 Sep 01:13
ac5b9a0

WCW Memory Monitor v0.1.0 (Beta)

Runtime memory monitor for Unreal Engine.

This is a beta. Public API and metrics may change. Test in a non-production project first.

Supported

  • Unreal Engine 5.6 / 5.7 / 5.8
  • Win64
  • Tested in Editor. Packaged / console builds are not guaranteed.

Downloads

Pick the zip that matches your engine version:

  • WcwMemoryMonitor_v0.1.0_UE5.6_Win64.zip
  • WcwMemoryMonitor_v0.1.0_UE5.7_Win64.zip
  • WcwMemoryMonitor_v0.1.0_UE5.8_Win64.zip

Install

  1. Close the editor.
  2. Extract the zip into your project's Plugins/ folder
    (result should be Plugins/WcwMemoryMonitorModule/).
  3. Open the project, enable the plugin if needed, restart.

Source is in this repository. Use the zip if you do not want to compile.

Feedback

Bugs and results from other machines are welcome via Issues.
Please include engine version, Editor or packaged, and what you expected vs what you saw.

v1.0.0-Beta: Initial Release

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@yuukajii yuukajii released this 16 Sep 13:30
cd42ffe

This tag is the first source-only snapshot.
It does not include pre-built binaries.

Current binary release: v0.1.0 Beta


このタグは初回公開時のソースです。コンパイル済み zip は含まれません。

現行のバイナリは v0.1.0 Beta です。