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v2.2.1

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@z3y z3y released this 11 Jun 14:33
· 168 commits to master since this release
  • Add L2 when light volumes are disabled
  • Added specular occlusion exponent parameter
  • Increased width of graph properties element
  • Disabled inverse square attenuation by default for built-in
    • Its not compatible with rest of the content
    • Enabled in the config by defining SQUARE_FALLOFF_ATTENUATION
  • Cleared up how PBR features are enabled in the graph
    • Coat and Thin Film do not require special keywords anymore to be enabled
    • Use a keyword in the graph instead and set weight to constant 0 to fully disabled in compiled code
    • Anisotropy however still requires a special keyword _ANISOTROPY because it can't be optimized at compile time even when set to 0
  • Fixed specular occlusion not enabled in URP
  • Added a new Simple and Full PBR graph creation options in the context menu because the main shader is becoming too complex