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Releases: zFitness/gow3_android

v2.1.6-android4

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@zFitness zFitness released this 16 Oct 09:06

God of War III Android release v2.1.6-android4

  • PC upstream version: 2.1.6
  • PC upstream HEAD: c5638d9956002b8a9f09a240028f6793ddf7b2f8
  • Release commit: ec2cef757e7a387916edcc06e5918e5d3b6c298f
  • Signing: provided keystore file (upload.keystore)
  • ABI: arm64-v8a

Published from a local build machine. The build, packaging, signature and checksum checks ran locally;
device installation, Vulkan, Turnip/GPU compatibility and gameplay were NOT verified by this release.

What's Changed

🎮 Controller: Square/Triangle swap fix (highlight)

  • Some gamepads report Square and Triangle swapped (pressing Triangle fires Square and vice
    versa). A new "Swap Square/Triangle (some gamepads)" toggle in the in-game drawer fixes it.
  • It lives under in-game drawer → Controls: tap to toggle, no restart needed, applies
    immediately. It only affects the physical pad's Square/Triangle; on-screen touch buttons are
    unaffected, and Cross/Circle and every other button are never touched.
  • Off by default; the drawer row shows the current state (On/Off).

🎨 UI

  • New app icon / logo.
  • The About page now shows the real version number instead of a hard-coded one.

📚 Docs

  • Added a Simplified Chinese README; English and Portuguese READMEs refreshed; screenshots moved
    to docs/imgs/ with a new home-page screenshot.

🧩 Engineering

  • Added a GitHub issue template (structured bug reports).

🎮 手柄(本次重点)

  • 新增 "Swap Square/Triangle (some gamepads)" 开关:修复部分手柄方块/三角互换的问题
  • 位于游戏内抽屉 → Controls,点击即切换、无需重启、即时生效
  • 只影响物理手柄的方块/三角;触屏虚拟按键与 Cross/Circle 等其它按键完全不受影响
  • 默认关闭,行尾显示 On/Off 状态
    🎨 界面
  • 新应用图标 / Logo(ic_launcher 全密度替换)
  • 关于页版本号不再写死,改为显示真实版本号(BuildConfig.VERSION_NAME)
    📚 文档
  • 新增简体中文 README;英文/葡萄牙语 README 同步更新;截图归整到 docs/imgs/ 并新增主页截图
    🧩 工程
  • 新增 GitHub issue 模板 + bug 报告工作流

New Contributors

Full Changelog: v2.1.6-android3...v2.1.6-android4

v2.1.6-android3

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@zFitness zFitness released this 16 Oct 00:25

🎮 手柄操控(重点修复)

  • L2 / R2 扳机键终于能用了:之前按下去没反应或力度传不对,现在扳机按压的轻重会真实传给游戏,开车、举盾这类需要力度反馈的操作正常了。
  • 按 R2 + ○ 放魔法有反应了:之前这个组合键在部分场景没效果,已修复。
  • 顺带统一了 Android 手柄和 PC 的按键逻辑,手感更一致。
    📺 画面设置
  • 新增「各向异性过滤」开关:远景贴图不再糊成一片,能自己调清晰度了(吃一点性能,默认关闭)。
  • 画面调度器修了一轮,偶发的掉帧/卡顿会好一些。
    💾 存档相关
  • 存档列表不再卡死:之前存档列表弹出来后,如果手柄没操作可能会一直卡在列表里等输入。现在 5 分钟没动静会自动退出,不会把你锁死在对话框。
  • 存档目录识别更聪明了:现在直接从游戏自带的 param.sfo 读信息来认存档目录,换不同版本的游戏包也不容易认错。
    🔧 游戏补丁(进阶玩家)
  • 新增 900p / 1080p 分辨率补丁:不只是原来的 720p,现在可以选更高分辨率玩(对性能要求更高,建议配置够再开)。
  • 新增 CUSA01715 / 01720 / 01740 三个版本的支持:更多游戏版本能打上补丁。
  • 补丁系统整体重写了一遍,加了一堆校验,打错补丁导致闪退的概率降低。
    🗂 文件管理(幕后)
  • 用户数据与游戏本体彻底分开:存档、设置、日志存在独立的 gow3data 目录,以后升级游戏包不会碰掉你的存档和设置。
  • 补丁列表、移动端预设、存档导入导出都优化了一轮。
    ⚠️ 说明
  • 本版本是本地打包发布的,只在开发机上验证过打包、签名和校验;真机安装、Vulkan 驱动兼容、实际游玩尚未在设备上实测。如果安装或运行出问题,请及时反馈。
  • 建议升级前备份存档(launcher 里有导出功能)。

🎮 Controller Support (Major Fixes)

  • L2 / R2 triggers finally work properly: Previously, pressing them either did nothing or sent incorrect input values. Trigger pressure is now accurately passed to the game, fixing pressure-sensitive actions such as driving and raising a shield.
  • R2 + ○ magic casting fixed: This button combination previously failed in certain situations. It now works correctly.
  • Standardized input logic between Android controllers and PC for a more consistent experience.

📺 Graphics Settings

  • Added an Anisotropic Filtering toggle: Distant textures are now sharper instead of looking blurry. You can enable it for better image quality at a slight performance cost. Disabled by default.
  • Refined the graphics scheduler to help reduce occasional frame drops and stuttering.

💾 Save Data

  • Fixed save list freezes: Previously, the game could get stuck waiting for controller input after opening the save list. The list now closes automatically after 5 minutes of inactivity, preventing you from getting trapped in the dialog.
  • Improved save directory detection: Save directories are now identified using information read directly from the game's built-in param.sfo file, reducing the chance of incorrect detection when using different game versions.

🔧 Game Patches (Advanced Users)

  • Added 900p / 1080p resolution patches: In addition to the original 720p option, you can now play at higher resolutions. Higher resolutions require more performance, so enable them only if your device can handle them.
  • Added support for CUSA01715 / CUSA01720 / CUSA01740: More game versions can now use the patches.
  • Rewrote the patching system and added extensive validation checks to reduce crashes caused by applying the wrong patches.

🗂 File Management (Under the Hood)

  • Separated user data from the game files: Saves, settings, and logs are now stored in a dedicated gow3data directory. Future game package updates will no longer overwrite your saves or settings.
  • Improved the patch list, mobile presets, and save data import/export.

⚠️ Important Notes

  • This version was packaged and released locally. Packaging, signing, and integrity checks have only been verified on the development machine. Installation on physical devices, Vulkan driver compatibility, and actual gameplay have not yet been tested on real devices. Please report any installation or runtime issues.
  • Back up your save data before upgrading. The launcher includes a save export feature.

God of War III Android release v2.1.6-android3

  • PC upstream version: 2.1.6
  • PC upstream HEAD: c5638d9956002b8a9f09a240028f6793ddf7b2f8
  • Release commit: 92db45cf9e0fbc4e9e4fea9d682f76d0d56f9eba
  • Signing: provided keystore file (upload.keystore)
  • ABI: arm64-v8a

Published from a local build machine. The build, packaging, signature and checksum checks ran locally;
device installation, Vulkan, Turnip/GPU compatibility and gameplay were NOT verified by this release.

Full Changelog: v2.1.6-android1...v2.1.6-android3

v2.1.6-android2

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@zFitness zFitness released this 15 Oct 04:18

中文变更说明

Android 输入与 Runtime 修复

  • 修复 Android 触摸输入中 L2 和 R2 没有正确接入游戏的问题。
  • 将 L2/R2 的压力值正确传递到 runtime 的手柄输入结构。
  • 修复使用 R2 + ○ 释放魔法时游戏没有反应的问题。
  • 更新 Android runtime,确保 APK 内嵌最新的 native 构建。
  • 本版本使用最新构建的 Android APK。
  • 提供对应的 SHA-256 校验文件。

APK 校验

SHA-256:


English Changelog

Android Input and Runtime Fixes

  • Fixed Android touch input integration for L2 and R2.
  • Correctly forwarded L2/R2 pressure values to the runtime gamepad input structure.
  • Fixed the issue where pressing R2 + Circle did not trigger magic in the game.
  • Updated the Android runtime so that the APK includes the latest native build.
  • This release uses the latest Android build.
  • Added the corresponding SHA-256 checksum file.

APK Checksum

SHA-256:

e3d0a7684353e7022ca56d4be747ff0ec1d633baa69a89e61dd2f5750a8b3cd8

v2.1.6-android1

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@zFitness zFitness released this 14 Oct 16:19

God of War III Android release v2.1.6-android1

  • PC upstream version: 2.1.6
  • PC upstream HEAD: c5638d9956002b8a9f09a240028f6793ddf7b2f8
  • Release commit: bf96aa5245defda437372e5d13f1ddb195b9af03
  • Signing: prebuilt artifact signed by CN=zFitness, OU=Personal, O=zFitness, L=Unknown, ST=Unknown, C=CN
  • ABI: arm64-v8a

Published from a local build machine. The build, packaging, signature and checksum checks ran locally;
device installation, Vulkan, Turnip/GPU compatibility and gameplay were NOT verified by this release.

Full Changelog: https://github.com/zFitness/gow3_android/commits/v2.1.6-android1