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Added a prefab with toggles for the top, bottom, left, and right text objects
Added prefab variants for the Simple and Extra HUDs that don't include UI
These no-UI prefab variants include the HUD and an object named "HUD Default Settings." Since there's no UI, to change the HUD's default settings you click on this object, and in it's inspector are the values for each UI option. It will set the HUD's settings based on what you enter here when the game/world starts.
Changed how the slider reset buttons work
They now set the value to whatever the slider was on Start, and because of this, it's much easier to set the HUD's default values. Simple enter playmode, customize the sliders to your liking, then exit playmode and change the slider's values to what they were in playmode.
Fixed a small issue with the Option Slider's custom inspector